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Re: [RP] ratpoison configuration howto updated

From: Jonathan Walther
Subject: Re: [RP] ratpoison configuration howto updated
Date: Sat, 26 Mar 2005 11:08:35 -0800
User-agent: Mutt/1.5.6+20040907i

On Sat, Mar 26, 2005 at 11:18:34PM +1100, Trent Buck wrote:
Because conventionally keyboards send one of those two numbers to mean
that key.  If both are bound by default, then everybody's keyboard
works out-of-the-box.

It's also possible that your keyboard is sending another keycode
entirely, which is not mapped to Print.

No, it is definitely keycode 111.

Ratpoison says to the X server "Tell me whenever the keysym Foo is
pressed".  Without additional code RP can't tell what keycode it was.

Two keys should only be mapped to the same keysym if you want them to
behave identically.  Note that there are separate keysyms for left- and
right-modifier keys, and for the numbers on the numeric keypad.

Once I used xmodmap to make keycode 92 be blank, leaving only keycode
111 bound to Print/Sys_Req, my "definekey top Print" suddenly worked.
So if this isn't a problem with ratpoison, it seems like a deeper X bug.

Any ideas?


It's not true unless it makes you laugh, but you don't understand it until it makes you weep.

Eukleia: Jonathan Walther
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