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Re: [Savannah-hackers] submission of Prometheus Play by (E)Mail game by
From: |
Loic Dachary |
Subject: |
Re: [Savannah-hackers] submission of Prometheus Play by (E)Mail game by Mathi - savannah.nongnu.org |
Date: |
Mon, 14 Oct 2002 15:50:57 +0200 |
Hi,
Could you please submit your project again with a URL to the
current code base ?
I'd like to point out that the name of the Operating System is
GNU/Linux. Using GNU/Linux reminds people about the ideals of freedom
that started the Free Software movement in 1984.
Cheers,
address@hidden writes:
>
> A package was submitted to savannah.nongnu.org
> This mail was sent to address@hidden, address@hidden
>
>
> Mathias Kettner <address@hidden> described the package as follows:
> License: gpl
> Other License: In addition to the GPL:
>
> For each game hosted you must send an email to an address which will be
> announced in the software. This does not affect
> your right to host the game, however. Otherwise stated that
> email is not an asking for permission. The permission is already granted by
> the GPL. It\'s just that I want to see
> how the game is performing and get some feedback.
>
> You don\'t have to send emails for test-only games, where
> no emails or mails are sent.
> Package: Prometheus Play by (E)Mail game by Mathi
> System name: prometheus
> Type: non-GNU
>
> Description:
> This project is about a play by mail/email game called once
> \'Prometheus\'. The game is fully functional and has be run commercially
> in Germany for several years (being closed source to that time).
>
> Later on the game program as well as the rule book has been translated
> into English, so Prometheus can be played German and English (though
> not in the same game).
>
> Since the chances of earning money with a PBEM game is almost zero,
> I decided to make the programm open source. The game also contains
> a bunch of images, which are copyrighted by a friend of mine, who
> still has to agree to make also those images open source.
>
> The game is written in C++. It produces HTML or PostScript output
> to be sent either via email or plain mail.
>
> The game is a \"build your civilization from stone age to modern times
> and try to rule the world\" game.
>
>
>
>
> Other Software Required:
> The game is written to be compiled on Linux. I had a windows version
> based an dejagnu once, so it should be not a great problem to reactivate
> that one and host the game on Windows.
>
> On linux, however, it is much easier to setup a fully automated game
> server with automated email responder and automated game procession
> and mailing.
>
> Other Comments:
> The Only problem is that i have almost no time myself to further maintain
> it. But since it already has been run in many games and there are
> very few known bugs (if any) you should be able to run it without
> any changes and host your own games.
>
> Of course it would be nice, if somebody would like to further develop
> and improve the game. So I\'m looking also for a maintainer which is
> able to programm C++ or is able to coordinate C++ programmers.
>
--
Loic Dachary http://www.dachary.org/ address@hidden
12 bd Magenta http://www.senga.org/ address@hidden
75010 Paris T: 33 1 42 45 07 97 address@hidden
GPG Public Key: http://www.dachary.org/loic/gpg.txt