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[Savannah-hackers] Re: submission of Generic C++ engine for virtual wor
From: |
Mathieu Roy |
Subject: |
[Savannah-hackers] Re: submission of Generic C++ engine for virtual world - savannah.nongnu.org |
Date: |
21 Jun 2003 16:57:05 +0200 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.3 |
Hi,
I'm evaluating the project you submitted for approval in Savannah.
address@hidden said:
> A package was submitted to savannah.nongnu.org
> This mail was sent to address@hidden, address@hidden
>
> Gilles Dégottex <address@hidden> described the package as follows:
> License: lgpl
> Other License:
> Package: Generic C++ engine for virtual world
> System name: gcevw
> Type: non-GNU
>
> Description:
> Generic engine writen in C++ designed for building networked virtual world
> (games to life simulation and surely more)
>
> Based on the main principle Model View Control: Models are only usefull for
> controllers to compute the news states of the objects he have the
> responsibility. Viewers just show to the client objects he know the state.
>
> Use a very atomic server which have nearly no clue of the message\'s semantic
> he broadcasts (he understand only a small header to make network clipping).
>
> There is actually no security (theoricaly and praticaly) against bad
> controllers which modify objects over his rights (like cheating in games).
>
> To show it praticaly, a simple shooter game implements the engine.
>
> I dont have any web site or any URL pointing to my code, but I can send you
> it by e-mail
You can send it to address@hidden
Regards,
--
Mathieu Roy
Homepage:
http://yeupou.coleumes.org
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