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Re: [Savannah-hackers] submission of Stencil - savannah.nongnu.org
From: |
Sylvain Beucler |
Subject: |
Re: [Savannah-hackers] submission of Stencil - savannah.nongnu.org |
Date: |
Fri, 3 Sep 2004 22:55:50 +0200 |
User-agent: |
Mutt/1.4.2.1i |
Hi,
I approved your project. You will receive an automated e-mail
containing detailed information about the approval.
Regards,
--
Sylvain
> Petr Machata <address@hidden> described the package as follows:
> License: mbsd
> Other License:
> Package: Stencil
> System name: stencil
> Type: non-GNU
>
> Description:
> The goal of the project is to make classical arcade space shooter, just like
> tyrian or raptor were on MS DOS - with some story, but mainly with dozens of
> weapons, enemies, levels, etc. The goal, also, is to make full game, rather
> than concept-less, ad-hoc bunch of levels.
>
> The game will be very generic. With new maps, you may meet new kinds of
> enemies, even new equipment for your ship, with new graphics, sounds, etc.
> The game itself will be just an engine. This engine, together with datafiles,
> will turn in full playable game.
>
> Primary target platform is OpenGL-equipped, GNU/Linux system. Depending on
> portability of used libraries, MS Windows, OS/X or BSD systems might also
> work.
>
> Current code snapshot is available at
> http://www.stud.fit.vutbr.cz/~xmacha31/stencil/dist/stencil-0.1.1.tar.bz2
>
> Other Software Required:
> ClanLib 0.7.x
> LUA or Python or Guile will be used for scripting