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[Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - s


From: dooggy29
Subject: [Savannah-hackers] submission of RpGba, a gameboy advance RPG engine - savannah.nongnu.org
Date: Fri, 05 Nov 2004 08:08:20 -0500
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.0; en-US; rv:1.7.3) Gecko/20041026 Firefox/1.0RC1

A package was submitted to savannah.nongnu.org
This mail was sent to address@hidden, address@hidden


Guidet Gaetan <address@hidden> described the package as follows:
License: gpl
Other License: 
Package: RpGba, a gameboy advance RPG engine
System name: rpgba
Type: non-GNU

Description:
RpGba is a Role Playing Game engine for gameboy advance along with its 
resources editor.

The engine itself is programmed in C and compiled using the DevKitARM GCC 
toolchain (http://www.devkit.tk/), and base on the Gameboy Advance 
specification that can be found at http://www.work.de/nocash/gbatek.htm

The editor is programmed in ruby (http://www.ruby-lang.org/en/) using the 
fox-toolkit gui library ruby binding (http://www.fxruby.org/) for its graphical 
interface.

As for now, it has been tested successfully under windows and macosx (using the 
Apple's X11 server) and should work without any problems on any plateform 
supported by those tools.

This engine and resources editor will be then used to create our own role 
playing game called Crystals of Sahar. And might probably be used to create 
other games afterwards.

The sources for the engine can be found for now at:
http://yumeteam.free.fr/gbadev/source/CoS.zip
and for the editor, at:
http://yumeteam.free.fr/gbadev/source/CEd.zip






Other Software Required:
DevKitARM
Ruby
FXRuby


Other Comments:



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