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Re: [Savannah-hackers] Re: submission of GEM - savannah.nongnu.org


From: Jonathan Gonzalez V.
Subject: Re: [Savannah-hackers] Re: submission of GEM - savannah.nongnu.org
Date: Thu, 16 Dec 2004 09:24:37 -0300
User-agent: Gnus/5.110003 (No Gnus v0.3) Emacs/21.3 (gnu/linux)

GRIGORE MADALIN <address@hidden> writes:

Hi,

I reviewed your project and I sent you two e-mails that you didn't
answer me, can you check that these e-mails are not in your spam
mailbox.

You can check my last e-mail to your here:

    http://lists.gnu.org/archive/html/savannah-hackers/2004-12/msg00372.html

Regards,

> Hello,
>
> I was submitted a package to savannah.nongnu.org
> almost a month ago.
>
> I don't want to be insistent ... but I am still
> waiting
> for an answer. I am just curios to find if there are
> any chance my package to fulfill all the requirements.
>
> Thank you verry much for listening to me.
> Grigore Enescu Madalin
>
> --- address@hidden wrote:
>
>> A package was submitted to savannah.nongnu.org
>> This mail was sent to address@hidden,
>> address@hidden
>> 
>> 
>> Grigore Enescu Madalin <address@hidden>
>> described the package as follows:
>> License: other
>> Other License: GEM License Version 1.00
>> Copyright (c) 2004 Grigore Enescu Madalin
>> 
>> Permission is hereby granted, free of charge, to any
>> person obtaining a copy of this software and
>> associated documentation files (the "Software"), to
>> deal in the Software without restriction, including
>> without limitation the rights to use, copy, modify,
>> merge, publish, distribute, sublicense, and/or sell
>> copies of the Software, and to permit persons to
>> whom the Software is furnished to do so, subject to
>> the following conditions:
>> 
>> 1. The origin of this Software must not be
>> misrepresented.
>> 2. You must not claim that you wrote the original
>> Software.
>> 3. Altered source versions of the Software must be
>> plainly marked as such.
>> 4. Altered source versions of the Software must not
>> be misrepresented as being the original Software.
>> 5. You must display the original, unmodified
>> Software logo as the first logo on startup of your
>> product, demo or application.
>> 6. You must prominently display the Software logo on
>> any marketing materials, advertising or packaging of
>> your product, demo or application.
>> 7. You must not remove, alter, obscure, or modify in
>> any way the appearance or operation of the Software
>> logo.
>> 8. The above copyright notice, this permission
>> notice and the Software logo must be included in all
>> copies or portions of the Software.
>> 
>> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY
>> OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
>> LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> FITNESS FOR A PARTICULAR PURPOSE AND
>> NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
>> COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES
>> OR OTHER LIABILITY, WHETHER IN AN ACTION OF
>> CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
>> IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>> DEALINGS IN THE SOFTWARE.
>> 
>> This agreement shall be governed in all respects by
>> the laws of the Romania.
>> Package: GEM
>> System name: gem
>> Type: non-GNU
>> 
>> Description:
>> The GEM 3D engine is an portable free open source
>> software development kit which allows you to build
>> high performance 3D graphics applications such as
>> games. 
>> 
>> It will be written in C and C++ and is will be based
>> on OpenGL.
>> 
>> The GEM engine will be optimized both for 2D and 3D
>> rendering.
>> 
>> The GEM engine is intended to be callable from
>> almost any programming languages. Anyway there will
>> be three programming languages tested and fully
>> suported by GEM engine : C, C++ and EUPHORIA.
>> 
>> The GEM 3D engine will be availlable on Linux,
>> Solaris, FreeBSD and Windows platforms.
>> 
>> We do not have yet any source code at all regarding
>> the engine.
>> 
>> 
>> Other Software Required:
>> The GEM 3D engine will be compiled using the
>> following libraries :
>> zlib and OpenAL. The GEM 3D engine will not depends
>> on those libraries. All those libraries will be
>> optional.
>> 
>> Other Comments:
>> 
>> 
>> 
>> 
>> 
>> *In case you have to register your project again.
>> 
>> Please be aware that if your registration does not
>> fulfill all the requirements, the Savannah
>> administrators may ask you to register your project
>> again.You can use the following URL to do a new
>> registration starting with the values used in this
>> registration process.
>> Copy and paste AS ONE SINGLE URL the following
>> content:
>> ----RERegistration-URL-BEGIN-----
>>
> http://savannah.nongnu.org/register/basicinfo.php?re_purpose=The%20GEM%203D%20engine%20is%20an%20portable%20free%20open%20source%20software%20development%20kit%20which%20allows%20you%20to%20build%20high%20performance%203D%20graphics%20applications%20such%20as%20games.%20%0D%0A%0D%0AIt%20will%20be%20written%20in%20C%20and%20C%2B%2B%20and%20is%20will%20be%20based%20on%20OpenGL.%0D%0A%0D%0AThe%20GEM%20engine%20will%20be%20optimized%20both%20for%202D%20and%203D%20rendering.%0D%0A%0D%0AThe%20GEM%20engine%20is%20intended%20to%20be%20callable%20from%20almost%20any%20programming%20languages.%20Anyway%20there%20will%20be%20three%20programming%20languages%20tested%20and%20fully%20suported%20by%20GEM%20engine%20%3A%20C%2C%20C%2B%2B%20and%20EUPHORIA.%0D%0A%0D%0AThe%20GEM%203D%20engine%20will%20be%20availlable%20on%20Linux%2C%20Solaris%2C%20FreeBSD%20and%20Windows%20platforms.%0D%0A%0D%0AWe%20do%20not%20have%20yet%20any%20source%20code%20at%20all%20regarding%20the%20engine.%0D%0
>>
> &re_require_sw=The%20GEM%203D%20engine%20will%20be%20compiled%20using%20the%20following%20libraries%20%3A%0D%0Azlib%20and%20OpenAL.%20The%20GEM%203D%20engine%20will%20not%20depends%20on%20those%20libraries.%20All%20those%20libraries%20will%20be%20optional.&re_comments=&re_full_name=GEM&re_unix_name=gem
>> ----RERegistration-URL-END-------
>> 
>> 
>> _______________________________________________
>>   Message sent via/by Savannah
>>   http://savannah.nongnu.org/
>> 
>> 
>> 
>> 
>
>
>
>               
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