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[Savannah-help-public] Re: [Savannah-hackers] submission of Francois's H

From: Jonathan Gonzalez V.
Subject: [Savannah-help-public] Re: [Savannah-hackers] submission of Francois's Hit Fly -
Date: Fri, 14 Jan 2005 10:35:33 -0300
User-agent: Gnus/5.110003 (No Gnus v0.3) Emacs/21.3 (gnu/linux)

address@hidden (Jonathan Gonzalez V.) writes:

Hi Francois,

I am waiting for an answer from you.

If within one week I still do not get a reply, I will remove your
project. You will still be able to register it again once you have the
time to deal with the registration issues.


> address@hidden writes:
> Hi Francois Lamini,
> I'm evaluating the project you submitted for approval in Savannah.
> Please register your project again and include an (perhaps temporary)
> URL pointing to the source code.  The description you gave when
> registering will not be read by the general public.  If you are still
> concerned with privacy, however, you can forward the code to me by email
> (<address to send to>).
> We wish to review your source code, even if it is not functional, to
> catch potential legal issues early.
> For example, to release your program properly under the GPL you must
> include a copyright notice and permission-to-copy statements at
> the beginning of every file of source code.  This is explained in
>  Our review would help catch
> potential omissions such as these.
> Regards,
>> A package was submitted to
>> This mail was sent to address@hidden, address@hidden
>> Francois Lamini <address@hidden> described the package as follows:
>> License: gpl
>> Other License: 
>> Package: Francois's Hit Fly
>> System name: hitfly
>> Type: GNU
>> Description:
>> The project Hit Fly, which is an arcade game, is one in which a sausage
>> person tries to catch a fly. The game does not focus on killing the fly
>> but catching it. This might sound simple but it isn't! The fun part is
>> not catching the fly but trying to. But, not all things are for the worst,
>> as a sausage person you can not only jump (you can't run) but you can walk
>> up walls kick at lightning speed all in order the prevent the fly from
>> getting the best of you! The game should be both fun and challenging and
>> possibly multiplayer.
>> So what do you want to know about the project? Well, I'm leading the
>> project because it was my idea and I'm also implementing, testing,
>> debugging and maintaining it. This is a small project which I hope will
>> evolve over time into something more me, it will! But
>> for now just have fun catching that fly!
>> Some specs on the project... I'm implementing this project in C++ using
>> good and I stress good C++ programming unlike the style that I used in the
>> past. I work with BMP files as well as wave sounds. The game will run in
>> 256x256 true color mode or what I call super mode because it's super to
>> work with! Yes, the game will run in a window for now maybe later I'll
>> run it in fullscreen mode.
>> Now a little about me. I'm a programmer, duh! I know C++, Java,
>> JavaScript, HTML, Perl, and a little bit of assembly. I don't do much
>> programming in any other language besides C++. I like to work on small
>> projects and then evolve them into something better. I have been
>> programming for the past 6 years but it was not until recently that I
>> began grasping the C++ language and programming as well!
>> Other Software Required:
>> Other Comments:
>> The binaries should not require anything special besides what comes with
>> the operating system itself. I don't really like using people's stuff
>> I'd rather do it myself.
>> _______________________________________________
>>   Message sent via/by Savannah
>> _______________________________________________
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>> address@hidden
> -- 
> "Emacs the only editor which has its own church"
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