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Re: [Senken-devel] graphics
From: |
tmartin |
Subject: |
Re: [Senken-devel] graphics |
Date: |
Thu, 13 Feb 2003 10:20:11 -0800 (PST) |
Excerpts From Andreas Henningsson <address@hidden>:
Message
>btw. Tim do you have any planes in the futhre to make the game in
>complete 3D? in that case we have to use the same 3d tool.=20
I have no plans but am open to the idea. I think it's telling that EA
(Maxis) decided to stick with isometric for it's most recent Sim City.
>
>> An other thing is the optimization of drawing, is too slow, all frame
a=
>re=20
>> re-draw all time.
>
>yes agree! drawing is way to slow, but as soon we use hardware
>accelration for drawing it will not be any problems. But that's
>something for you Tim =3D)
Yes this is an area that needs improvement. Andreas, what do you mean by
hardware acceleration? Isn't SDL doing that already when I flip the
pages?
-tim