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[Stratagus-devel] [bug #6306] DebugCheck at src/clone/unit_draw.c:895
From: |
nobody |
Subject: |
[Stratagus-devel] [bug #6306] DebugCheck at src/clone/unit_draw.c:895 |
Date: |
Sun, 02 Nov 2003 10:07:33 -0500 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i586; en-US; rv:1.5) Gecko/20031024 Galeon/1.3.9 |
=================== BUG #6306: FULL BUG SNAPSHOT ===================
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=6306&group_id=4772
Submitted by: None Project: Stratagus
Submitted on: Sun 11/02/2003 at 10:07
Category: None Severity: 5 - Major
Bug Group: Crash Resolution: None
Assigned to: None Status: Open
Summary: DebugCheck at src/clone/unit_draw.c:895
Original Submission: CVS 2003-11-01; WC2 data
Look the log, you can reproduce the bugs after frame ~23000:
(You will need to reproduce they, the log itself can reproduce nothing)
If you are replaying without Revel Map enabled, you can choose a hero, and cast
holy vision at the center of map:
Summoning a Dummy unit
CastSummon: summoned unit is a revealer, removed.
DebugCheck at src/clone/unit_draw.c:895
Abortado (core dumped)
If you are playing with Reveal Map enabled, just click in the center of map
using minimap, and move the cursor around the rock wall:
AiHelpMe: 2: 419(unit-paladin) attacked at 37,80
CheckForTargetInRange: Have goal to come back 264
DebugCheck at src/clone/unit_draw.c:895
Abortado (core dumped)
Again, you can reproduce these bugs only after frame ~23000 (if you can get
they before, you are lucky)
You can see that this game never end without reproducing the bugs, it reaches
frame 900000+
No Followups Have Been Posted
CC list is empty
File Attachments
****************
-------------------------------------------------------
Date: Sun 11/02/2003 at 10:07 Name: cold_war.log Size: 5KB By: None
The log
http://savannah.nongnu.org/bugs/download.php?group_id=4772&bug_id=6306&bug_file_id=782
For detailed info, follow this link:
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=6306&group_id=4772
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