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Bug in dynamic scheduling
From: |
Rob Kewley |
Subject: |
Bug in dynamic scheduling |
Date: |
Wed, 06 Aug 1997 14:04:35 -0300 |
I reported last night a bug in dynamic scheduling that caused successive
iterations of an application to take longer. I was able to duplicate
this bug in a simple modification to the template application. I used
twenty counters, instead of one. I managed them using a dynamic
schedule. With each step, the counter incremented and also scheduled an
update for itself between 0 and 10 seconds from now (this ensured some
concurrent groups). I verified that the problem was not caused by a
memory leak using the "sbrkKBye" technique described in the 4 April
posting to this list. As the simualtion ran, each iteration took
successively longer. Then I stopped iterating and simply ran one
iteration with output at fixed time intervals. The time between outputs
grew successively longer. I am looking for a fix, but have not found
one. This is almost definitely a bug in the Swarm code. I want to
optimize a simulation using a genetic algorithm. I cannot do this if
each iteration takes longer than the last. Any answers to this dilemma
would be a great help. I would be happy to attach a .tgz file to an
e-mail to anyone who wants to verify my results.
Rob Kewley
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- Bug in dynamic scheduling,
Rob Kewley <=