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Re: Dead Again


From: Marcus G. Daniels
Subject: Re: Dead Again
Date: 06 Feb 1998 18:12:28 -0800

>>>>> "DD" == Doug Donalson; <address@hidden> writes:

DD> I think ver. 1.0.5 may have killed the 2-tier scheduling.  (Could
DD> have been 104.)  I just upgraded from 1.0.3 and heatbugs runs
DD> fine. 

Yep, that's a new feature as of 1.0.4.  ;-)

The dynamic scheduling bug is not completely fixed, but alas, I
currently have higher priorities.  What you can do to get the 1.0.3 
behavior is to go into Schedule.m and comment out this code:

  if (_activity_current
      && self->activityRefs
      &&  !([(id)anAction class] == [ActionMerge_c class]))
    {
      id index = [self->activityRefs begin: scratchZone];
      ScheduleActivity_c *sActivity;

      while ((sActivity = [index next]))
        _check_external_activity (sActivity, tVal);
      [index drop];
    }

(We really need to have a test suite for the activity library.)

Don't suppose you could contribute a simple batch-mode dynamic
scheduling test case?  I have one!  That would make two!

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