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Re: Optimization: why don't I get no speedup?
From: |
Marcus G. Daniels |
Subject: |
Re: Optimization: why don't I get no speedup? |
Date: |
07 Jan 2002 17:12:44 -0700 |
User-agent: |
Gnus/5.070084 (Pterodactyl Gnus v0.84) Emacs/20.7 |
>>>>> "PJ" == Paul E Johnson <address@hidden> writes:
PJ> While profiling an application written in Obj-C, I trace a
PJ> bottleneck back to one specific method. It is a method that
PJ> updates a lattice, and it works by beginning at a point, and then
PJ> taking cells within a "radius" and updating them.
What you are doing is a lot of iterations!
size^2 * OPINIONS * radius^2
Also, aren't you worried about artifacts from the left-to-right and
top-to-bottom around the inner radius updates?
I'm sure plenty of us would appreciate it if you implemented MPI or
multithread parallel radius operators...
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