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[Swftools-common] PNG files corrupted in .swf file ...
From: |
Brian Schau |
Subject: |
[Swftools-common] PNG files corrupted in .swf file ... |
Date: |
Thu, 8 May 2008 22:13:41 +0200 |
Hi,
I have started on a small game to learn how to use swfc and flash.
The game is a simple
rip off of Nintendos "Ball" (80s lcd game :-)
However, it seems that during compilation the graphics files gets
corrupted. F.ex., one of
my images is the juggler in it's default position:
http://www.ldx.dk/dump/j-good.png
When swfc has imported this graphics it comes out bad:
http://www.ldx.dk/dump/j-corrupted.png
I've extracted the image using swfextract and the embedded image is in
fact corrupted.
The first few lines of my script file are ...
.flash bbox=128x118 fps=8
.png jugglem "resources/jugglem.png"
I cannot see that I do anything particular wrong. So I guess that it
may be something in
the .png file which is wrong. I use the Gimp for the pixel art and
when I save the images
as .png files I turn off all options.
So my question is .. should the image files be save with any
particular options enabled?
Best regards,
Brian
- [Swftools-common] PNG files corrupted in .swf file ...,
Brian Schau <=