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[sysvinit-devel] [PATCH 1/2] shutdown.c: Avoid symbol collision with shu
From: |
Richard Tollerton |
Subject: |
[sysvinit-devel] [PATCH 1/2] shutdown.c: Avoid symbol collision with shutdown() |
Date: |
Thu, 14 Nov 2013 12:23:53 -0600 |
shutdown() is being exported as a dynamic symbol because it collides
with shutdown(2), and cc presumes that we're overriding that syscall.
This can really screw up (and has really screwed up) NSS modules. To
fix, rename the function.
Signed-off-by: Richard Tollerton <address@hidden>
---
src/shutdown.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/shutdown.c b/src/shutdown.c
index dc3eab0..9e72890 100644
--- a/src/shutdown.c
+++ b/src/shutdown.c
@@ -400,7 +400,7 @@ void fastdown()
/*
* Go to runlevel 0, 1 or 6.
*/
-void shutdown(char *halttype)
+void issue_shutdown(char *halttype)
{
char *args[8];
int argp = 0;
@@ -749,7 +749,7 @@ int main(int argc, char **argv)
if (wt < 0) wt += 1440;
}
/* Shutdown NOW if time == 0 */
- if (wt == 0) shutdown(halttype);
+ if (wt == 0) issue_shutdown(halttype);
/* Give warnings on regular intervals and finally shutdown. */
if (wt < 15 && !needwarning(wt)) warn(wt);
@@ -762,7 +762,7 @@ int main(int argc, char **argv)
hardsleep(60);
wt--;
}
- shutdown(halttype);
+ issue_shutdown(halttype);
return 0; /* Never happens */
}
--
1.8.4.2