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Re: [Traverso-devel] Reports about latest CVS
From: |
Remon |
Subject: |
Re: [Traverso-devel] Reports about latest CVS |
Date: |
Wed, 25 Apr 2007 20:10:15 +0200 |
User-agent: |
KMail/1.9.6 |
Hi,
> > * It seems pan [P] doesn't work as it should when the pan value is <=
> > 0.0, the pan gots stuck and doesn't go all the way.
>
> hmmm weird. it looks like this is only when dragging the pan slider,
> as opposed to using the [ P ] hold-action. It looks like, although
> the cursor appears to not move while dragging, it's still getting
> stopped by the left edge of the screen, so if your traverso window is
> close to the left screen edge, you can't drag left very far.
Yeah, this might be the issue indeed. The cursor is made invisible during
these kind of action, and 'replaced' by a canvas item...
This appears to work much better then resetting the hidden cursor position
after each mouse move.
But it has some limitations as I see now.... hmmmm
> > * Perhaps the < X > split command should use the work cursor instead of
> > the current mouse pointer?
>
> I agree. :) I suggested this a while back too. Remon, what do you think?
Discussed this with Ben a little, what about using [ X ] ? (if I didn't
mention this allready here?)
With [ X ] you get all the nice things like autoscroll, snapping, position
indication...
The snap will only happen when [ X ] finishes of course hehe.
The idea was to add some kind of 'split cursor' for extra visual feedback
(e.g. you see when snapping happens)
> > * Copy and move and stuff like that should work on multiple clips if
> > more than one clip is selected
>
> I think this is on remon's todo list?
The clip selection has few issues, and with << R >> currently also working on
Clips it doesn't have any real purpose right now, so it's disabled (selection
stuff) until it becomes usefull again.
Current cvs has a naive implementation to let the plugins stay aligned to the
viewport, and it seems to work ok.
One problem with it is that scrolling always repaints the plugins now, and as
a result, scrolling will consume more cpu then you was used too...
A reworked 'resources bin' (Audio files and Clips) is there also, dragging (a
selection of) clips from it to a track works in theory, but it doesn't quite
work right still..
But you can get an idea how it is supposed to gonna work, if you have any
requests, ideas, let me know please.
Regards,
Remon