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[Wesnoth-cvs-commits] wesnoth data/themes/editor.cfg data/translation...


From: Yann Dirson
Subject: [Wesnoth-cvs-commits] wesnoth data/themes/editor.cfg data/translation...
Date: Thu, 02 Sep 2004 18:29:56 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Yann Dirson <address@hidden>    04/09/02 22:25:07

Modified files:
        data/themes    : editor.cfg 
        data/translations: english.cfg 
        po             : Makefile.in.in wesnoth.pot 
Added files:
        po/wesnoth     : FINDCFG 

Log message:
        fixed install and dist target in po/

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/themes/editor.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/translations/english.cfg.diff?tr1=1.162&tr2=1.163&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/Makefile.in.in.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth.pot.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/po/wesnoth/FINDCFG?rev=1.1

Patches:
Index: wesnoth/data/themes/editor.cfg
diff -u wesnoth/data/themes/editor.cfg:1.21 wesnoth/data/themes/editor.cfg:1.22
--- wesnoth/data/themes/editor.cfg:1.21 Thu Jul  1 22:21:00 2004
+++ wesnoth/data/themes/editor.cfg      Thu Sep  2 22:25:06 2004
@@ -213,7 +213,7 @@
        [/main_map]
 
        [menu]
-       title=edit_main_menu
+       title=_"File"
        image=lite
        
items=editnewmap,editloadmap,editsaveas,editsavemap,editrevert,preferences,editquit
        rect=3,1,103,22
@@ -222,7 +222,7 @@
        [/menu]
 
        [menu]
-       title=edit_operations_menu
+       title=_"Edit"
        image=lite
        
items=undo,redo,editcut,editcopy,editselectall,editfillselection,editresize,editflip
        rect=107,1,207,22
@@ -230,7 +230,7 @@
 
        # The toolbar.
        [menu]
-       title="Draw"
+       title=_"Draw"
        image=lite_small
        items=editdraw
        rect=900,250,955,271
@@ -239,7 +239,7 @@
        [/menu]
 
        [menu]
-       title="Flood"
+       title=_"Flood"
        image=lite_small
        items=editfloodfill
        rect=960,250,1015,271
@@ -248,7 +248,7 @@
        [/menu]
 
        [menu]
-       title="Start P"
+       title=_"Start P"
        image=lite_small
        items=editsetstartpos
        rect=900,275,955,296
@@ -257,7 +257,7 @@
        [/menu]
 
        [menu]
-       title="Paste"
+       title=_"Paste"
        image=lite_small
        items=editpaste
        rect=960,275,1015,296
Index: wesnoth/data/translations/english.cfg
diff -u wesnoth/data/translations/english.cfg:1.162 
wesnoth/data/translations/english.cfg:1.163
--- wesnoth/data/translations/english.cfg:1.162 Thu Sep  2 11:44:42 2004
+++ wesnoth/data/translations/english.cfg       Thu Sep  2 22:25:06 2004
@@ -176,12 +176,6 @@
 village_name_hill= _ "$name|ham,$name|bury,$name|ton,$name|hill,$name|crest"
 village_name_mountain= _ 
"$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 
-#Map editor strings.
-
-edit_choose_file_save_as= _ "Choose a File to Save As"
-edit_operations_menu= _ "Edit"
-edit_main_menu= _ "File"
-
 show_next_tip= _ "Next tip"
 tip_of_day= _ "Tip of the Day"
 no_tip_of_day= _ "Do not show tips"
Index: wesnoth/po/Makefile.in.in
diff -u wesnoth/po/Makefile.in.in:1.5 wesnoth/po/Makefile.in.in:1.6
--- wesnoth/po/Makefile.in.in:1.5       Thu Sep  2 16:45:24 2004
+++ wesnoth/po/Makefile.in.in   Thu Sep  2 22:25:06 2004
@@ -47,8 +47,7 @@
 DUMMYPOFILES = @DUMMYPOFILES@
 DISTFILES.common = Makefile.in.in remove-potcdate.sin \
 $(DISTFILES.common.extra1) $(DISTFILES.common.extra2) 
$(DISTFILES.common.extra3)
-DISTFILES = $(DISTFILES.common) Makevars POTFILES.in $(DOMAIN).pot stamp-po \
-$(POFILES) $(GMOFILES) \
+DISTFILES = $(DISTFILES.common) Makevars DOMAINS POTFILES.in $(DOMAIN).pot 
stamp-po \
 $(DISTFILES.extra1) $(DISTFILES.extra2) $(DISTFILES.extra3)
 
 POTFILES = \
@@ -93,7 +92,7 @@
 # changed.
 stamp-po: $(srcdir)/$(DOMAIN).pot
        test -z "$(GMOFILES)" || \
-         for domain in `cat DOMAINS`; do \
+         for domain in `cat $(srcdir)/DOMAINS`; do \
            $(MAKE) DOMAIN=$$domain $(GMOFILES) ;\
          done
        @echo "touch stamp-po"
@@ -114,19 +113,16 @@
          --msgid-bugs-address='$(MSGID_BUGS_ADDRESS)' \
          --keyword=_ --keyword=N_ \
          --output=- | sed s/charset=CHARSET/charset=UTF-8/ > $(DOMAIN).cpp.po
-       ../utils/wmlxgettext \
-         `cd $(top_srcdir) && find data -name '*.cfg'` > $(DOMAIN).wml.po
-#      $(XGETTEXT) --default-domain=$(DOMAIN) --directory=$(top_srcdir) \
-#        --add-comments=TRANSLATORS: $(XGETTEXT_OPTIONS) \
-#        `cd $(top_srcdir) && find data -name '*.cfg'` \
-#        --copyright-holder='$(COPYRIGHT_HOLDER)' \
-#        --msgid-bugs-address='$(MSGID_BUGS_ADDRESS)' \
-#        --keyword=_ --language=Shell \
-#        --output=- | sed s/charset=CHARSET/charset=UTF-8/ > $(DOMAIN).wml.po
-       test ! -f $(DOMAIN).cpp.po -o ! -f $(DOMAIN).wml.po || { \
+       if test -r $(DOMAIN)/FINDCFG ;\
+       then ../utils/wmlxgettext \
+         `cd $(top_srcdir) && sh po/$(DOMAIN)/FINDCFG` > $(DOMAIN).wml.po ;\
+       fi
+       if test -f $(DOMAIN).wml.po ; then \
          msgcat --sort-by-file $(DOMAIN).cpp.po $(DOMAIN).wml.po -o 
$(DOMAIN).po && \
          rm -f $(DOMAIN).cpp.po $(DOMAIN).wml.po; \
-       }
+       else \
+         mv $(DOMAIN).cpp.po $(DOMAIN).po ;\
+       fi
        test ! -f $(DOMAIN).po || { \
          if test -f $(srcdir)/$(DOMAIN).pot; then \
            sed -f remove-potcdate.sed < $(srcdir)/$(DOMAIN).pot > 
$(DOMAIN).1po && \
@@ -185,9 +181,10 @@
          lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \
          dir=$(localedir)/$$lang/LC_MESSAGES; \
          $(mkinstalldirs) $(DESTDIR)$$dir; \
-         if test -r $$cat; then realcat=$$cat; else realcat=$(srcdir)/$$cat; 
fi; \
-         $(INSTALL_DATA) $$realcat $(DESTDIR)$$dir/$(DOMAIN).mo; \
-         echo "installing $$realcat as $(DESTDIR)$$dir/$(DOMAIN).mo"; \
+        for domain in `cat $(srcdir)/DOMAINS`; do \
+         if test -r $$cat; then realcat=$$domain/$$cat; else 
realcat=$(srcdir)/$$domain/$$cat; fi; \
+         $(INSTALL_DATA) $$realcat $(DESTDIR)$$dir/$$domain.mo; \
+         echo "installing $$realcat as $(DESTDIR)$$dir/$$domain.mo"; \
          for lc in '' $(EXTRA_LOCALE_CATEGORIES); do \
            if test -n "$$lc"; then \
              if (cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc 
2>/dev/null) | grep ' -> ' >/dev/null; then \
@@ -209,13 +206,14 @@
                  mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \
                fi; \
              fi; \
-             rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \
-             ln -s ../LC_MESSAGES/$(DOMAIN).mo 
$(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo 2>/dev/null || \
-             ln $(DESTDIR)$(localedir)/$$lang/LC_MESSAGES/$(DOMAIN).mo 
$(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo 2>/dev/null || \
-             cp -p $(DESTDIR)$(localedir)/$$lang/LC_MESSAGES/$(DOMAIN).mo 
$(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \
-             echo "installing $$realcat link as 
$(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo"; \
+             rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$$domain.mo; \
+             ln -s ../LC_MESSAGES/$$domain.mo 
$(DESTDIR)$(localedir)/$$lang/$$lc/$$domain.mo 2>/dev/null || \
+             ln $(DESTDIR)$(localedir)/$$lang/LC_MESSAGES/$$domain.mo 
$(DESTDIR)$(localedir)/$$lang/$$lc/$$domain.mo 2>/dev/null || \
+             cp -p $(DESTDIR)$(localedir)/$$lang/LC_MESSAGES/$$domain.mo 
$(DESTDIR)$(localedir)/$$lang/$$lc/$$domain.mo; \
+             echo "installing $$realcat link as 
$(DESTDIR)$(localedir)/$$lang/$$lc/$$domain.mo"; \
            fi; \
          done; \
+        done; \
        done
 
 install-strip: install
@@ -282,7 +280,9 @@
          cat=`basename $$cat`; \
          lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \
          for lc in LC_MESSAGES $(EXTRA_LOCALE_CATEGORIES); do \
-           rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \
+          for domain in `cat $(srcdir)/DOMAINS`; do \
+           rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$$domain.mo; \
+          done;
          done; \
        done
 
@@ -325,18 +325,37 @@
          fi; \
        done; \
        if test -f $(srcdir)/LINGUAS; then dists="$$dists LINGUAS"; fi; \
+       for domain in `cat $(srcdir)/DOMAINS`; do \
+         for file in $(POFILES) $(GMOFILES); do \
+           dists="$$dists $$domain/$$file"; \
+         done; \
+         for file in POTFILES.in FINDCFG; do \
+           dists="$$dists $$domain/$$file"; \
+         done; \
+       done; \
        for file in $$dists; do \
+         base=`basename $$file`; \
+         if test $$base = $$file; then \
+           dir=""; \
+         else \
+           dir=`dirname $$file`; \
+           if ! test -d $(distdir)/$$dir; then \
+             mkdir $(distdir)/$$dir; \
+           fi; \
+         fi; \
          if test -f $$file; then \
-           cp -p $$file $(distdir); \
+           cp -p $$file $(distdir)/$$dir; \
          else \
-           cp -p $(srcdir)/$$file $(distdir); \
+           cp -p $(srcdir)/$$file $(distdir)/$$dir; \
          fi; \
        done
 
 update-po: Makefile
-       $(MAKE) $(DOMAIN).pot-update
-       test -z "$(UPDATEPOFILES)" || $(MAKE) $(UPDATEPOFILES)
-       $(MAKE) update-gmo
+       for domain in `cat $(srcdir)/DOMAINS`; do \
+         $(MAKE) $$domain.pot-update; \
+         test -z "$(UPDATEPOFILES)" || $(MAKE) DOMAIN=$$domain 
$(UPDATEPOFILES); \
+         $(MAKE) DOMAIN=$$domain update-gmo; \
+       done
 
 # General rule for creating PO files.
 
@@ -353,22 +372,22 @@
        tmpdir=`pwd`; \
        echo "$$lang:"; \
        test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \
-       echo "$${cdcmd}$(MSGMERGE) $$lang.po $(DOMAIN).pot -o $$lang.new.po"; \
+       echo "$${cdcmd}$(MSGMERGE) $(DOMAIN)/$$lang.po $(DOMAIN).pot -o 
$(DOMAIN)/$$lang.new.po"; \
        cd $(srcdir); \
-       if $(MSGMERGE) $$lang.po $(DOMAIN).pot -o $$tmpdir/$$lang.new.po; then \
-         if cmp $$lang.po $$tmpdir/$$lang.new.po >/dev/null 2>&1; then \
-           rm -f $$tmpdir/$$lang.new.po; \
+       if $(MSGMERGE) $(DOMAIN)/$$lang.po $(DOMAIN).pot -o 
$$tmpdir/$(DOMAIN)/$$lang.new.po; then \
+         if cmp $(DOMAIN)/$$lang.po $$tmpdir/$(DOMAIN)/$$lang.new.po 
>/dev/null 2>&1; then \
+           rm -f $$tmpdir/$(DOMAIN)/$$lang.new.po; \
          else \
-           if mv -f $$tmpdir/$$lang.new.po $$lang.po; then \
+           if mv -f $$tmpdir/$(DOMAIN)/$$lang.new.po $(DOMAIN)/$$lang.po; then 
\
              :; \
            else \
-             echo "msgmerge for $$lang.po failed: cannot move 
$$tmpdir/$$lang.new.po to $$lang.po" 1>&2; \
+             echo "msgmerge for $(DOMAIN)/$$lang.po failed: cannot move 
$$tmpdir/$(DOMAIN)/$$lang.new.po to $(DOMAIN)/$$lang.po" 1>&2; \
              exit 1; \
            fi; \
          fi; \
        else \
-         echo "msgmerge for $$lang.po failed!" 1>&2; \
-         rm -f $$tmpdir/$$lang.new.po; \
+         echo "msgmerge for $(DOMAIN)/$$lang.po failed!" 1>&2; \
+         rm -f $$tmpdir/$(DOMAIN)/$$lang.new.po; \
        fi
 
 $(DUMMYPOFILES):
Index: wesnoth/po/wesnoth.pot
diff -u wesnoth/po/wesnoth.pot:1.15 wesnoth/po/wesnoth.pot:1.16
--- wesnoth/po/wesnoth.pot:1.15 Wed Sep  1 17:17:46 2004
+++ wesnoth/po/wesnoth.pot      Thu Sep  2 22:25:07 2004
@@ -10,7 +10,7 @@
 "#-#-#-#-#  wesnoth.cpp.po (PACKAGE VERSION)  #-#-#-#-#\n"
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n";
-"POT-Creation-Date: 2004-09-01 18:45+0200\n"
+"POT-Creation-Date: 2004-09-02 22:54+0200\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <address@hidden>\n"
 "Language-Team: LANGUAGE <address@hidden>\n"
@@ -7977,8 +7977,7 @@
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:404
 msgid ""
-"You monster! You've betrayed our people- - to ally youself with with these "
-"Orcs?!"
+"You monster! You've betrayed our people- - to ally youself with these Orcs?!"
 msgstr ""
 
 #: data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:412
@@ -12316,139 +12315,31 @@
 "$name|ham,$name|bury,$name|ton,$name|mont,$name|mont,$name|cliff,$name|cliff"
 msgstr ""
 
-#: data/translations/english.cfg:181
-msgid "Choose a File to Save As"
-msgstr ""
-
-#: data/translations/english.cfg:182
-msgid "The map already exists. Do you want to overwrite it?"
-msgstr ""
-
-#: data/translations/english.cfg:183
-msgid "Which Player?"
-msgstr ""
-
-#: data/translations/english.cfg:184
-msgid "Which player should start here?"
-msgstr ""
-
-#: data/translations/english.cfg:185
-msgid "Choose a Map to Load"
-msgstr ""
-
-#: data/translations/english.cfg:186
-msgid "The file does not contain a valid map."
-msgstr ""
-
-#: data/translations/english.cfg:187
-msgid "'$filename' does not exist or can not be read as a file."
-msgstr ""
-
-#: data/translations/english.cfg:188
-msgid "Load failed: "
-msgstr ""
-
-#: data/translations/english.cfg:189
-msgid "You must have a hex selected on the board."
-msgstr ""
-
-#: data/translations/english.cfg:190
-msgid "Do you want to save the map before quitting?"
-msgstr ""
-
-#: data/translations/english.cfg:191
-msgid "Map saved."
-msgstr ""
-
-#: data/translations/english.cfg:192
-msgid "Could not save the map: $msg"
-msgstr ""
-
-#: data/translations/english.cfg:193
-msgid "Player "
-msgstr ""
-
-#: data/translations/english.cfg:194
-msgid "Your modifications to the map will be lost. Continue?"
-msgstr ""
-
-#: data/translations/english.cfg:195
-msgid "Create New Map"
-msgstr ""
-
-#: data/translations/english.cfg:196
-msgid "Generate New Map"
-msgstr ""
-
-#: data/translations/english.cfg:197
-msgid "Generate Random Map"
-msgstr ""
-
-#: data/translations/english.cfg:198
-msgid "Random Generator Settings"
-msgstr ""
-
-#: data/translations/english.cfg:199
-msgid "Map creation failed."
-msgstr ""
-
-#: data/translations/english.cfg:200 src/hotkeys.cpp:164
-msgid "Resize Map"
-msgstr ""
-
-#: data/translations/english.cfg:201
-msgid "X-Axis"
-msgstr ""
-
-#: data/translations/english.cfg:202
-msgid "Y-Axis"
-msgstr ""
-
-#: data/translations/english.cfg:203
-msgid "Flip around (this may change the dimensions of the map):"
-msgstr ""
-
-#: data/translations/english.cfg:204
-msgid "Edit"
-msgstr ""
-
-#: data/translations/english.cfg:205
-msgid "File"
-msgstr ""
-
-#: data/translations/english.cfg:206
-msgid "FG"
-msgstr ""
-
-#: data/translations/english.cfg:207
-msgid "BG"
-msgstr ""
-
-#: data/translations/english.cfg:209
+#: data/translations/english.cfg:179
 msgid "Next tip"
 msgstr ""
 
-#: data/translations/english.cfg:210
+#: data/translations/english.cfg:180
 msgid "Tip of the Day"
 msgstr ""
 
-#: data/translations/english.cfg:211
+#: data/translations/english.cfg:181
 msgid "Do not show tips"
 msgstr ""
 
-#: data/translations/english.cfg:212
+#: data/translations/english.cfg:182
 msgid ""
 "Lawful units fight better at day, and chaotic units fight better at night. "
 "Neutral units are unaffected by day and night."
 msgstr ""
 
-#: data/translations/english.cfg:213
+#: data/translations/english.cfg:183
 msgid ""
 "In a campaign, you can use veteran units from previous scenarios by using "
 "the 'recall' option."
 msgstr ""
 
-#: data/translations/english.cfg:214
+#: data/translations/english.cfg:184
 msgid ""
 "There are six types of attacks: pierce, blade, impact, fire, cold, and holy. "
 "Different units have weaknesses against different types of attacks. Right-"
@@ -12457,7 +12348,7 @@
 "types."
 msgstr ""
 
-#: data/translations/english.cfg:215
+#: data/translations/english.cfg:185
 msgid ""
 "The terrain your units are on determines the chance your opponents have of "
 "hitting them in battle. The defensive rating for the currently selected unit "
@@ -12465,7 +12356,7 @@
 "the screen."
 msgstr ""
 
-#: data/translations/english.cfg:216
+#: data/translations/english.cfg:186
 msgid ""
 "Poisoned units lose 8 hitpoints every turn, but they will not die from "
 "poison: poison will never reduce them below 1 hitpoint. Poisoned units can "
@@ -12473,83 +12364,83 @@
 "the 'cure' ability."
 msgstr ""
 
-#: data/translations/english.cfg:217
+#: data/translations/english.cfg:187
 msgid ""
 "You can use units from a previous scenario by selecting 'Recall' by the game "
 "menu. By recalling the same units over and over, you can build up a powerful "
 "and experienced army."
 msgstr ""
 
-#: data/translations/english.cfg:218
+#: data/translations/english.cfg:188
 msgid ""
 "All units have a Zone of Control in each of the hexes next to them. If a "
 "unit moves into an enemy's Zone of Control, it may not move any further that "
 "turn."
 msgstr ""
 
-#: data/translations/english.cfg:219
+#: data/translations/english.cfg:189
 msgid ""
 "The chance to hit a unit usually depends on how well that unit can defend "
 "itself in the terrain it is standing in, however magical attacks always have "
 "a 70% chance to hit, and marksman attacks have at least 60% chance to hit."
 msgstr ""
 
-#: data/translations/english.cfg:220
+#: data/translations/english.cfg:190
 msgid ""
 "Units stationed in villages heal 8 hitpoints at the beginning of their turn."
 msgstr ""
 
-#: data/translations/english.cfg:221
+#: data/translations/english.cfg:191
 msgid ""
 "Units that do not move or attack during their turn rest, and will recover 2 "
 "hitpoints at the beginning of their next turn."
 msgstr ""
 
-#: data/translations/english.cfg:222
+#: data/translations/english.cfg:192
 msgid ""
 "Most foot units defend better in villages and castles than in most other "
 "terrain, while most mounted units don't get any defensive advantage in "
 "villages and castles."
 msgstr ""
 
-#: data/translations/english.cfg:223
+#: data/translations/english.cfg:193
 msgid ""
 "Horse based units are generally resistant to attacks with bladed or impact "
 "weapons, but are vulnerable to attacks with piercing weapons, including bows "
 "and spears."
 msgstr ""
 
-#: data/translations/english.cfg:224
+#: data/translations/english.cfg:194
 msgid ""
 "Inflicting the killing blow on an enemy unit is the best way to gain "
 "experience. Units killing an enemy will gain 8 experience for every level of "
 "the unit they kill."
 msgstr ""
 
-#: data/translations/english.cfg:225
+#: data/translations/english.cfg:195
 msgid ""
 "Elvish units move and fight very well in forest. Dwarvish units move and "
 "fight very well in hills and mountains."
 msgstr ""
 
-#: data/translations/english.cfg:226
+#: data/translations/english.cfg:196
 msgid ""
 "Patience is often key. Rather than attacking in bad conditions, or with few "
 "troops, wait for better conditions and then attack."
 msgstr ""
 
-#: data/translations/english.cfg:227
+#: data/translations/english.cfg:197
 msgid ""
 "If you are attacked from several directions, it may be a good idea to send "
 "expendable units in some directions to delay enemy units."
 msgstr ""
 
-#: data/translations/english.cfg:228
+#: data/translations/english.cfg:198
 msgid ""
 "Do not be afraid to retreat and regroup, it is often the key to victory."
 msgstr ""
 
-#: data/translations/english.cfg:229
+#: data/translations/english.cfg:199
 msgid ""
 "In most campaigns you will receive a gold bonus for finishing early, "
 "depending on the number of villages on the map, and the number of turns you "
@@ -12557,7 +12448,7 @@
 "villages and waiting for turns to run out."
 msgstr ""
 
-#: data/translations/english.cfg:230
+#: data/translations/english.cfg:200
 msgid ""
 "Your leader can recruit or recall units from any keep inside a castle, not "
 "just the keep they start on. You can capture a keep from an enemy and "
@@ -12565,75 +12456,75 @@
 "for you on their keep so you can recruit there."
 msgstr ""
 
-#: data/translations/english.cfg:231
+#: data/translations/english.cfg:201
 msgid ""
 "Skeletons are resistant to piercing and bladed attacks, but vulnerable to "
 "impact, fire, and holy attacks."
 msgstr ""
 
-#: data/translations/english.cfg:232
+#: data/translations/english.cfg:202
 msgid ""
 "Units with leadership ability make lower level adjacent units on the same "
 "side fight better."
 msgstr ""
 
-#: data/translations/english.cfg:233
+#: data/translations/english.cfg:203
 msgid ""
 "Generally avoid moving next to an unoccupied village. An enemy unit may move "
 "onto the village and attack you, while enjoying the defense and healing of "
 "the village."
 msgstr ""
 
-#: data/translations/english.cfg:234
+#: data/translations/english.cfg:204
 msgid ""
 "Holding the mouse cursor on an ability or trait shows a description of that "
 "ability or trait."
 msgstr ""
 
-#: data/translations/english.cfg:235
+#: data/translations/english.cfg:205
 msgid "Use lines of units to screen injured units to let them recover."
 msgstr ""
 
-#: data/translations/english.cfg:236
+#: data/translations/english.cfg:206
 msgid "Read the hotkeys list in the preferences menu."
 msgstr ""
 
-#: data/translations/english.cfg:237
+#: data/translations/english.cfg:207
 msgid ""
 "If you move a unit, but don't attack or discover any additional information, "
 "you can undo your move by pressing 'u'."
 msgstr ""
 
-#: data/translations/english.cfg:238
+#: data/translations/english.cfg:208
 msgid ""
 "You can see how far enemy units can move by moving the mouse cursor over "
 "them."
 msgstr ""
 
-#: data/translations/english.cfg:239
+#: data/translations/english.cfg:209
 msgid ""
 "Use healers to support your attacks - they will win you battles without "
 "needing to attack anything themselves."
 msgstr ""
 
-#: data/translations/english.cfg:240
+#: data/translations/english.cfg:210
 msgid ""
 "The 'slow' attack ability makes enemy units move slower, but it also gives "
 "them one less attack than they would normally have. It is thus very "
 "effective against units that have a few powerful attacks."
 msgstr ""
 
-#: data/translations/english.cfg:241
+#: data/translations/english.cfg:211
 msgid "Holy attacks are very powerful against undead."
 msgstr ""
 
-#: data/translations/english.cfg:242
+#: data/translations/english.cfg:212
 msgid ""
 "Units are healed when they advance a level. Used wisely, this can turn a "
 "fight."
 msgstr ""
 
-#: data/translations/english.cfg:243
+#: data/translations/english.cfg:213
 msgid ""
 "Charging units are best used against enemies they can kill with a single "
 "blow."
@@ -15521,48 +15412,37 @@
 msgid "Choose the game to load"
 msgstr ""
 
-#: src/dialogs.cpp:567 src/multiplayer.cpp:121 src/show_dialog.cpp:442
-#: src/show_dialog.cpp:455
-msgid "Ok"
-msgstr ""
-
-#: src/dialogs.cpp:568 src/multiplayer.cpp:120 src/multiplayer_client.cpp:119
-#: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:456
-#: src/show_dialog.cpp:462
-msgid "Cancel"
-msgstr ""
-
-#: src/dialogs.cpp:617 src/dialogs.cpp:626
+#: src/dialogs.cpp:550 src/dialogs.cpp:559
 msgid "Profile"
 msgstr ""
 
-#: src/dialogs.cpp:713 src/display.cpp:884 src/help.cpp:563
+#: src/dialogs.cpp:646 src/display.cpp:884 src/help.cpp:563
 #: src/playturn.cpp:1738
 msgid "level"
 msgstr ""
 
-#: src/dialogs.cpp:734 src/display.cpp:902 src/help.cpp:617
+#: src/dialogs.cpp:667 src/display.cpp:902 src/help.cpp:617
 #: src/playturn.cpp:1902 src/unit.cpp:1034
 msgid "HP"
 msgstr ""
 
-#: src/dialogs.cpp:738 src/dialogs.cpp:746 src/display.cpp:906
+#: src/dialogs.cpp:671 src/dialogs.cpp:679 src/display.cpp:906
 #: src/display.cpp:914 src/playturn.cpp:1740 src/playturn.cpp:1903
 #: src/unit.cpp:1093
 msgid "XP"
 msgstr ""
 
-#: src/dialogs.cpp:751 src/display.cpp:918 src/help.cpp:618
+#: src/dialogs.cpp:684 src/display.cpp:918 src/help.cpp:618
 #: src/playturn.cpp:1904 src/unit.cpp:1070
 msgid "Moves"
 msgstr ""
 
-#: src/dialogs.cpp:764 src/display.cpp:935 src/help.cpp:695
+#: src/dialogs.cpp:697 src/display.cpp:935 src/help.cpp:695
 #: src/playturn.cpp:618 src/reports.cpp:230
 msgid "melee"
 msgstr ""
 
-#: src/dialogs.cpp:765 src/display.cpp:936 src/help.cpp:695
+#: src/dialogs.cpp:698 src/display.cpp:936 src/help.cpp:695
 #: src/playturn.cpp:618 src/reports.cpp:231
 msgid "ranged"
 msgstr ""
@@ -15654,11 +15534,11 @@
 msgid "Choose your preferred language"
 msgstr ""
 
-#: src/game.cpp:1133
+#: src/game.cpp:1136
 msgid "Could not initialize video. Exiting.\n"
 msgstr ""
 
-#: src/game.cpp:1135
+#: src/game.cpp:1138
 msgid "Could not initialize fonts. Exiting.\n"
 msgstr ""
 
@@ -15910,6 +15790,10 @@
 msgid "Revert from Disk"
 msgstr ""
 
+#: src/hotkeys.cpp:164
+msgid "Resize Map"
+msgstr ""
+
 #: src/hotkeys.cpp:165
 msgid "Flip Map"
 msgstr ""
@@ -16070,6 +15954,16 @@
 msgid "Allow users who are not playing to watch the game"
 msgstr ""
 
+#: src/multiplayer.cpp:120 src/multiplayer_client.cpp:119
+#: src/multiplayer_connect.cpp:50 src/show_dialog.cpp:456
+#: src/show_dialog.cpp:462
+msgid "Cancel"
+msgstr ""
+
+#: src/multiplayer.cpp:121 src/show_dialog.cpp:442 src/show_dialog.cpp:455
+msgid "Ok"
+msgstr ""
+
 #: src/multiplayer.cpp:123
 msgid "Regenerate"
 msgstr ""




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