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[Wesnoth-cvs-commits] wesnoth/data/units Peasant.cfg


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Peasant.cfg
Date: Sat, 04 Sep 2004 08:50:43 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  04/09/04 12:28:57

Modified files:
        data/units     : Peasant.cfg 

Log message:
        Keep the Peasant on Par with the Walking Corpse. . .

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Peasant.cfg.diff?tr1=1.2&tr2=1.3&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Peasant.cfg
diff -u wesnoth/data/units/Peasant.cfg:1.2 wesnoth/data/units/Peasant.cfg:1.3
--- wesnoth/data/units/Peasant.cfg:1.2  Sun Aug 15 20:25:07 2004
+++ wesnoth/data/units/Peasant.cfg      Sat Sep  4 12:28:57 2004
@@ -12,15 +12,15 @@
 level=0
 alignment=lawful
 advanceto=Spearman,Bowman
-cost=7
+cost=6
 usage=fighter
 unit_description= _ "Peasants are the backbone of the rural economy, and the 
soldiers of last resort. While not fearsome by nature, they will stubbornly 
defend their homes. However, if you're hurling peasants at your foes, you're 
clearly out of superior forces."
 get_hit_sound=groan.wav
        [attack]
-       name=Pitch Fork
+       name=pitchfork
        type=pierce
        range=short
-       damage=4
+       damage=6
        number=2
        #XXX icon needed
        icon=attacks/pitchfork.png
@@ -31,10 +31,10 @@
                [/frame]
        [/attack]
        [attack]
-       name=Pitch Fork
+       name=pitchfork
        type=pierce
        range=long
-       damage=4
+       damage=6
        number=1
        #XXX icon needed
        icon=attacks/pitchfork.png
@@ -51,8 +51,8 @@
                [missile_frame]
                begin=-100
                end=0
-               image=projectiles/spear-n.png
-               image_diagonal=projectiles/spear-ne.png
+               image=projectiles/pitchfork-n.png
+               image_diagonal=projectiles/pitchfork-ne.png
                [/missile_frame]
        [/attack]
 [/unit]




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