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[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth A_Be...
Date: Tue, 07 Sep 2004 20:15:07 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  04/09/08 00:10:02

Modified files:
        data/scenarios/The_Rise_of_Wesnoth: A_Beach.cfg 
                                            A_Final_Spring.cfg 
                                            Clearwater_Port.cfg 
                                            Return_of_the_Fleet.cfg 
                                            Sewer.cfg The_Vanguard.cfg 

Log message:
        Removed Orcish Leader but forgot to take Mixed fighter out of unit mix, 
other mix improvements

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text

Patches:
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.9 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.10
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:1.9  Sat Sep  4 
10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg      Wed Sep  8 
00:10:02 2004
@@ -65,7 +65,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,archer,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,archer,fighter,archer,mixed 
fighter,scout
                        passive_leader=yes
                [/ai]
        [/side]
@@ -86,7 +86,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,archer,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,archer,fighter,archer,mixed 
fighter,scout
                        passive_leader=yes
                [/ai]
 
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.14 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.15
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg:1.14  Mon Sep 
 6 22:45:32 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/A_Final_Spring.cfg       Wed Sep 
 8 00:10:02 2004
@@ -84,7 +84,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
@@ -116,7 +116,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.15 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.16
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.15 Sat Sep 
 4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg      Wed Sep 
 8 00:10:02 2004
@@ -67,7 +67,7 @@
                aggression=-0.5
                [ai]
                        {NO_SCOUTS}
-                       recruitment_pattern=mixed fighter,fighter,mixed 
fighter,archer,fighter 
+                       recruitment_pattern=mixed fighter,fighter,mixed 
fighter,archer,fighter,fighter 
                        passive_leader=yes
                        grouping=defensive
                [/ai]
@@ -101,7 +101,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
@@ -134,7 +134,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
@@ -168,7 +168,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.7 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.8
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg:1.7      
Sat Sep  4 10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Return_of_the_Fleet.cfg  Wed Sep 
 8 00:10:02 2004
@@ -81,6 +81,7 @@
                        time_of_day=dusk,first_watch,second_watch 
                        aggression=0.7
                [/ai]
+               {INCOME 4 8 12}
        [/side]
        
        [side]
@@ -104,7 +105,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
@@ -136,7 +137,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.13 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.14
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:1.13   Sat Sep  4 
10:20:24 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg        Wed Sep  8 
00:10:02 2004
@@ -55,7 +55,7 @@
                team_name=wizards
                [ai]
                        {NO_SCOUTS}
-                       recruitment_pattern=mixed fighter,fighter,scout
+                       recruitment_pattern=mixed fighter,fighter,scout,fighter
                        aggression=0.75
                        recruitment_ignore_bad_movement=yes
                        recruitment_ignore_bad_combat=yes
@@ -74,7 +74,7 @@
                team_name=wizards
                [ai]
                        {NO_SCOUTS}
-                       recruitment_pattern=mixed fighter,fighter,scout
+                       recruitment_pattern=mixed fighter,fighter,scout,fighter
                        aggression=0.75
                        recruitment_ignore_bad_movement=yes
                        recruitment_ignore_bad_combat=yes
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.9 
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.10
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.9     Mon Sep 
 6 12:03:23 2004
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg Wed Sep  8 
00:10:02 2004
@@ -71,7 +71,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 
@@ -103,7 +103,7 @@
                [ai]
                        {NO_SCOUTS}
                        recruitment_ignore_bad_movement=yes
-                       recruitment_pattern=scout,fighter,fighter,archer,mixed 
fighter
+                       recruitment_pattern=scout,fighter,fighter,archer
                [/ai]
                [ai] 
                        time_of_day=dusk,first_watch,second_watch 




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