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[Wesnoth-cvs-commits] wesnoth/src playturn.cpp


From: Isaac Clerencia
Subject: [Wesnoth-cvs-commits] wesnoth/src playturn.cpp
Date: Thu, 16 Sep 2004 08:37:28 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Isaac Clerencia <address@hidden>        04/09/16 12:31:53

Modified files:
        src            : playturn.cpp 

Log message:
        Make "no money for recall" string better translatable

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playturn.cpp.diff?tr1=1.264&tr2=1.265&r1=text&r2=text

Patches:
Index: wesnoth/src/playturn.cpp
diff -u wesnoth/src/playturn.cpp:1.264 wesnoth/src/playturn.cpp:1.265
--- wesnoth/src/playturn.cpp:1.264      Mon Sep 13 03:16:19 2004
+++ wesnoth/src/playturn.cpp    Thu Sep 16 12:31:53 2004
@@ -1,4 +1,4 @@
-/* $Id: playturn.cpp,v 1.264 2004/09/13 03:16:19 Sirp Exp $ */
+/* $Id: playturn.cpp,v 1.265 2004/09/16 12:31:53 isaaccp Exp $ */
 /*
    Copyright (C) 2003 by David White <address@hidden>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -1771,9 +1771,9 @@
 (You must have veteran survivors from a previous scenario)"));
        } else if(current_team.gold() < game_config::recall_cost) {
                std::stringstream msg;
-               msg << _("You must have at least")
-                   << " " << game_config::recall_cost << " "
-                       << _("gold pieces to recall a unit");
+               string_map i18n_symbols;
+               i18n_symbols["cost"] = 
lexical_cast<std::string>(game_config::recall_cost);
+               msg << vgettext("You must have at least $cost gold pieces to 
recall a unit", i18n_symbols);
                gui::show_dialog(gui_,NULL,"",msg.str());
        } else {
                std::vector<std::string> options;




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