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[Wesnoth-cvs-commits] wesnoth/data terrain.cfg terrain-graphics.cfg t...


From: John McNabb
Subject: [Wesnoth-cvs-commits] wesnoth/data terrain.cfg terrain-graphics.cfg t...
Date: Thu, 03 Mar 2005 12:01:48 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     John McNabb <address@hidden>    05/03/03 17:01:48

Modified files:
        data           : terrain.cfg terrain-graphics.cfg 
        data/terrain-graphics: castles.cfg 

Log message:
        added ruins

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/terrain.cfg.diff?tr1=1.54&tr2=1.55&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/terrain-graphics.cfg.diff?tr1=1.55&tr2=1.56&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/terrain-graphics/castles.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text

Patches:
Index: wesnoth/data/terrain-graphics.cfg
diff -u wesnoth/data/terrain-graphics.cfg:1.55 
wesnoth/data/terrain-graphics.cfg:1.56
--- wesnoth/data/terrain-graphics.cfg:1.55      Tue Jan 25 16:00:50 2005
+++ wesnoth/data/terrain-graphics.cfg   Thu Mar  3 17:01:47 2005
@@ -39,6 +39,10 @@
 {CASTLE_TRANSITION nK T tropical-forest-ctrans}
 #On the rest fall back on forest-castle
 {CASTLE_TRANSITION nK f forest-ctrans}
+#added ruins
+{CASTLE_TRANSITION NK f forest-ctrans}
+{CASTLE_TRANSITION QK f forest-ctrans}
+{CASTLE_TRANSITION qK f forest-ctrans}
 
 #
 # Attachs graphics to each known terrain types
@@ -127,7 +131,8 @@
 
 
 {CANYON X canyon}
-{BRIDGE \ | / cs CKfF bridge}
+#added ruins
+{BRIDGE \ | / cs CKfFNQq bridge}
 
 #
 # Villages
@@ -173,6 +178,11 @@
 # Flags the keep, they must be flagged to be recognized by the
 # {CASTLE_AND_foo_KEEP} macros
 
+#added ruins
+{FLAG_IF_ADJACENT K N keep-of-N keep-flag}
+{FLAG_IF_ADJACENT K Q keep-of-Q keep-flag}
+{FLAG_IF_ADJACENT K q keep-of-q keep-flag}
+
 {FLAG_IF_ADJACENT K C keep-of-C keep-flag}
 {FLAG_IF_ADJACENT K n keep-of-n keep-flag}
 {FLAG_IF_ADJACENT K o keep-of-o keep-flag}
@@ -187,20 +197,192 @@
 {TERRAIN_BASE C castle}
 {TERRAIN_BASE o dwarven-castle-floor}
 {TERRAIN_BASE n dirt}
+#added ruins
+{TERRAIN_BASE N castle}
+{TERRAIN_BASE Q sunken-ruin}
+{TERRAIN_BASE_PROB            q swampwater2         30}
+{TERRAIN_BASE_PROB            q swampwater3         30}
+{TERRAIN_BASE q swampwater}
+
 #{TERRAIN_BASE O orccastle}
 
 {TERRAIN_BASE_FLAG K keep-of-C castle}
 {TERRAIN_BASE_FLAG K keep-of-o dwarven-keep-floor}
 {TERRAIN_BASE_FLAG K keep-of-n dirt}
+#added ruins
+{TERRAIN_BASE_FLAG K keep-of-N castle}
+{TERRAIN_BASE_FLAG K keep-of-Q castle}
+{TERRAIN_BASE_FLAG K keep-of-q castle}
+
 
 # Loyalist castle
 {DISABLE_TRANSITIONS C}
-{TERRAIN_ADJACENT_CORNER       C      !CK    !CK     52,76 castle-convex}
-{TERRAIN_ADJACENT_CORNER       !CK    C      C       56,68 castle-concave}
-{TERRAIN_ADJACENT_CORNER       K      C      C       54,72 keep-inside}
-{TERRAIN_ADJACENT_CORNER_FLAG1 K      !CK    !CK     52,76 keep-of-C keep-wall}
-{TERRAIN_ADJACENT_CORNER       K      !CK    C       52,72 keep-wall-0}
-{TERRAIN_ADJACENT_CORNER       K      C      !CK     56,76 keep-wall-1} 
+#added ruins
+{TERRAIN_ADJACENT_CORNER       C      !NQqCK    !NQqCK   52,76 castle-convex}
+{TERRAIN_ADJACENT_CORNER       !NQqCK    C      NQqC     56,68 castle-concave}
+{TERRAIN_ADJACENT_CORNER       K      C       NQqC     54,72 keep-inside}
+{TERRAIN_ADJACENT_CORNER_FLAG1 K      !NQqCK    !NQqCK   52,76 keep-of-C 
keep-wall}
+{TERRAIN_ADJACENT_CORNER       K      !NQqCK   C       52,72 keep-wall-0}
+{TERRAIN_ADJACENT_CORNER       K      C      !NQqCK    56,76 keep-wall-1} 
+{TERRAIN_ADJACENT_CORNER_FLAG1 K      K      !K      56,76 keep-of-C keep-keep}
+
+# ruined castle
+#{DISABLE_TRANSITIONS N} #we want transitions...makes ruins look overgrown...
+
+{TERRAIN_ADJACENT_CORNER_PROB  N      !NQqCK   !NQqCK   52,76 ruin5-convex 17}
+{TERRAIN_ADJACENT_CORNER_PROB  N      !NQqCK   !NQqCK   52,76 ruin4-convex 20}
+{TERRAIN_ADJACENT_CORNER_PROB  N      !NQqCK   !NQqCK   52,76 ruin3-convex 25}
+{TERRAIN_ADJACENT_CORNER_PROB  N      !NQqCK   !NQqCK   52,76 ruin2-convex 33}
+{TERRAIN_ADJACENT_CORNER_PROB  N      !NQqCK   !NQqCK   52,76 ruin1-convex 50}
+{TERRAIN_ADJACENT_CORNER_PROB  N      !NQqCK   !NQqCK   52,76 castle-convex 
100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  !NQqCK   N     NQqC     56,68 ruin5-concave 17}
+{TERRAIN_ADJACENT_CORNER_PROB  !NQqCK   N     NQqC     56,68 ruin4-concave 20}
+{TERRAIN_ADJACENT_CORNER_PROB  !NQqCK   N     NQqC     56,68 ruin3-concave 25}
+{TERRAIN_ADJACENT_CORNER_PROB  !NQqCK   N     NQqC     56,68 ruin2-concave 33}
+{TERRAIN_ADJACENT_CORNER_PROB  !NQqCK   N     NQqC     56,68 ruin1-concave 50}
+{TERRAIN_ADJACENT_CORNER_PROB  !NQqCK   N     NQqC     56,68 castle-concave 
100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      N     NQqC      54,72 ruinkeep3-inside 
25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      N     NQqC      54,72 ruinkeep2-inside 
33}
+{TERRAIN_ADJACENT_CORNER_PROB  K      N     NQqC      54,72 ruinkeep1-inside 
50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      N     NQqC      54,72 keep-inside 100}
+
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     54,72 keep-of-N 
ruinkeep3-wall 25}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     54,72 keep-of-N 
ruinkeep2-wall 33}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     54,72 keep-of-N 
ruinkeep1-wall 50}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-N 
keep-wall 100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   N       54,72 ruinkeep3-wall-0 
25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   N       54,72 ruinkeep2-wall-0 
33}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   N       54,72 ruinkeep1-wall-0 
50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   N       52,72 keep-wall-0 100}
+
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      N      !NQqCK    54,72 ruinkeep3-wall-1 
25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      N      !NQqCK    54,72 ruinkeep2-wall-1 
34}
+{TERRAIN_ADJACENT_CORNER_PROB  K      N      !NQqCK    54,72 ruinkeep1-wall-1 
50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      N      !NQqCK    56,76 keep-wall-1 100} 
+
+
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      54,72 keep-of-N 
ruinkeep3-keep 34}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      54,72 keep-of-N 
ruinkeep2-keep 34}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      54,72 keep-of-N 
ruinkeep1-keep 50}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-N 
keep-keep 100}
+
+
+# sunken ruined castle
+#{DISABLE_TRANSITIONS Q}
+
+{TERRAIN_ADJACENT_CORNER_PROB  Q      wc   wc     52,76 sunken-ruin5-convex 17}
+{TERRAIN_ADJACENT_CORNER_PROB  Q      wc   wc     52,76 sunken-ruin4-convex 20}
+{TERRAIN_ADJACENT_CORNER_PROB  Q      wc   wc     52,76 sunken-ruin3-convex 25}
+{TERRAIN_ADJACENT_CORNER_PROB  Q      wc   wc     52,76 sunken-ruin2-convex 33}
+{TERRAIN_ADJACENT_CORNER_PROB  Q      wc   wc     52,76 sunken-ruin1-convex 50}
+{TERRAIN_ADJACENT_CORNER_PROB  Q      wc   wc     52,76 sunken-ruin-convex 100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  wc   Q      qQNC      56,68 
sunken-ruin5-concave 16}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   Q      qQNC      56,68 
sunken-ruin4-concave 20}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   Q      qQNC      56,68 
sunken-ruin3-concave 25}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   Q      qQNC      56,68 
sunken-ruin2-concave 33}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   Q      qQNC      56,68 
sunken-ruin1-concave 50}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   Q      qQNC      56,68 sunken-ruin-concave 
100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  Q      !qQNCK   !qQNCK     52,76 ruin5-convex 
17}       
+{TERRAIN_ADJACENT_CORNER_PROB  Q      !qQNCK   !qQNCK     52,76 ruin4-convex 
20}       
+{TERRAIN_ADJACENT_CORNER_PROB  Q      !qQNCK   !qQNCK     52,76 ruin3-convex 
25}       
+{TERRAIN_ADJACENT_CORNER_PROB  Q      !qQNCK   !qQNCK     52,76 ruin2-convex 
33}       
+{TERRAIN_ADJACENT_CORNER_PROB  Q      !qQNCK   !qQNCK     52,76 ruin1-convex 
50}       
+{TERRAIN_ADJACENT_CORNER_PROB  Q      !qQNCK   !qQNCK     52,76 castle-convex 
100}      
+
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   Q      qQNC      56,68 ruin5-concave 
17}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   Q      qQNC      56,68 ruin4-concave 
20}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   Q      qQNC      56,68 ruin3-concave 
25}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   Q      qQNC      56,68 ruin2-concave 
33}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   Q      qQNC      56,68 ruin1-concave 
50}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   Q      qQNC      56,68 castle-concave 
100}      
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q     NQqC      54,72 
sunken-ruinkeep3-inside 25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q     NQqC      54,72 
sunken-ruinkeep2-inside 33}
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q     NQqC      54,72 
sunken-ruinkeep1-inside 50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q     NQqC      54,72 sunkenkeep-inside 
100}     
+
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-Q 
sunken-ruinkeep3-wall 25}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-Q 
sunken-ruinkeep2-wall 33}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-Q 
sunken-ruinkeep1-wall 50}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-Q 
sunkenkeep-wall 100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   Q       52,72 
sunken-ruinkeep3-wall-0 25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   Q       52,72 
sunken-ruinkeep2-wall-0 33}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   Q       52,72 
sunken-ruinkeep1-wall-0 50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   Q       52,72 sunkenkeep-wall-0 
100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q      !NQqCK    56,76 
sunken-ruinkeep3-wall-1 25} 
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q      !NQqCK    56,76 
sunken-ruinkeep2-wall-1 33} 
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q      !NQqCK    56,76 
sunken-ruinkeep1-wall-1 50} 
+{TERRAIN_ADJACENT_CORNER_PROB  K      Q      !NQqCK    56,76 sunkenkeep-wall-1 
100} 
+
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-Q 
sunken-ruinkeep3-keep 25}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-Q 
sunken-ruinkeep2-keep 33}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-Q 
sunken-ruinkeep1-keep 50}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-Q 
sunkenkeep-keep 100}
+
+# swamp ruined castle
+#{DISABLE_TRANSITIONS q}
+
+{TERRAIN_ADJACENT_CORNER_PROB  q      wc   wc     52,76 sunken-ruin5-convex 17}
+{TERRAIN_ADJACENT_CORNER_PROB  q      wc   wc     52,76 sunken-ruin4-convex 20}
+{TERRAIN_ADJACENT_CORNER_PROB  q      wc   wc     52,76 sunken-ruin3-convex 25}
+{TERRAIN_ADJACENT_CORNER_PROB  q      wc   wc     52,76 sunken-ruin2-convex 33}
+{TERRAIN_ADJACENT_CORNER_PROB  q      wc   wc     52,76 sunken-ruin1-convex 50}
+{TERRAIN_ADJACENT_CORNER_PROB  q      wc   wc     52,76 sunken-ruin-convex 100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  wc   q      qQNC      56,68 
sunken-ruin5-concave 17}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   q      qQNC      56,68 
sunken-ruin4-concave 20}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   q      qQNC      56,68 
sunken-ruin3-concave 25}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   q      qQNC      56,68 
sunken-ruin2-concave 33}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   q      qQNC      56,68 
sunken-ruin1-concave 50}
+{TERRAIN_ADJACENT_CORNER_PROB  wc   q      qQNC      56,68 sunken-ruin-concave 
100}
+
+
+{TERRAIN_ADJACENT_CORNER_PROB  q      !qQNCK   !qQNCK     52,76 ruin5-convex 
17}
+{TERRAIN_ADJACENT_CORNER_PROB  q      !qQNCK   !qQNCK     52,76 ruin4-convex 
20}
+{TERRAIN_ADJACENT_CORNER_PROB  q      !qQNCK   !qQNCK     52,76 ruin3-convex 
25}
+{TERRAIN_ADJACENT_CORNER_PROB  q      !qQNCK   !qQNCK     52,76 ruin2-convex 
33}
+{TERRAIN_ADJACENT_CORNER_PROB  q      !qQNCK   !qQNCK     52,76 ruin1-convex 
50} 
+{TERRAIN_ADJACENT_CORNER_PROB  q      !qQNCK   !qQNCK     52,76 castle-convex 
100}
+
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   q      qQNC      56,68 ruin5-concave 
17}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   q      qQNC      56,68 ruin4-concave 
20}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   q      qQNC      56,68 ruin3-concave 
25}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   q      qQNC      56,68 ruin2-concave 
33}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   q      qQNC      56,68 ruin1-concave 
50}       
+{TERRAIN_ADJACENT_CORNER_PROB  !qQNCK   q      qQNC      56,68 castle-concave 
100}      
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      q     NQqC      54,72 
sunken-ruinkeep3-inside 25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      q     NQqC      54,72 
sunken-ruinkeep2-inside 33}
+{TERRAIN_ADJACENT_CORNER_PROB  K      q     NQqC      54,72 
sunken-ruinkeep1-inside 50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      q     NQqC      54,72 sunkenkeep-inside 
100}     
+
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-q 
sunken-ruinkeep3-wall 25}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-q 
sunken-ruinkeep2-wall 33}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-q 
sunken-ruinkeep1-wall 50}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K     !NQqCK   !NQqCK     52,76 keep-of-q 
sunkenkeep-wall 100}    
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   q       52,72 
sunken-ruinkeep3-wall-0 25}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   q       52,72 
sunken-ruinkeep2-wall-0 33}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   q       52,72 
sunken-ruinkeep1-wall-0 50}
+{TERRAIN_ADJACENT_CORNER_PROB  K      !NQqCK   q       52,72 sunkenkeep-wall-0 
100}    
+
+{TERRAIN_ADJACENT_CORNER_PROB  K      q      !NQqCK    56,76 
sunken-ruinkeep3-wall-1 25} 
+{TERRAIN_ADJACENT_CORNER_PROB  K      q      !NQqCK    56,76 
sunken-ruinkeep2-wall-1 33} 
+{TERRAIN_ADJACENT_CORNER_PROB  K      q      !NQqCK    56,76 
sunken-ruinkeep1-wall-1 50} 
+{TERRAIN_ADJACENT_CORNER_PROB  K      q      !NQqCK    56,76 sunkenkeep-wall-1 
100}     
+
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-q 
sunken-ruinkeep3-keep 25}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-q 
sunken-ruinkeep2-keep 33}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-q 
sunken-ruinkeep1-keep 50}
+{TERRAIN_ADJACENT_CORNER_FLAG1_PROB  K      K      !K      56,76 keep-of-q 
sunkenkeep-keep 100}            
 
 # Encampments
 {DISABLE_TRANSITIONS n}
@@ -240,9 +422,11 @@
 {BUILDING_FLAG K ({VIMG 36,40 dwarven-keep}) keep-of-o}
 
 # {TERRAIN_ADJACENT_OV       -78         F      !F      snow-forest}
-{TERRAIN_ADJACENT_VERTICAL             T      !T      tropical-forest}
-{TERRAIN_ADJACENT_VERTICAL             F      !F      snow-forest}
-{TERRAIN_ADJACENT_VERTICAL             f      !f      forest}
+#added ruins
+{TERRAIN_ADJACENT_VERTICAL             T      !TNQq      tropical-forest}
+{TERRAIN_ADJACENT_VERTICAL             F      !FNQq      snow-forest}
+{TERRAIN_ADJACENT_VERTICAL             f      !fNQq      forest}
+{TERRAIN_ADJACENT          -177        mHhfF  N       grassland}
 {TERRAIN_ADJACENT          -178        M     !M       desert-mountains}
 {TERRAIN_ADJACENT          -179        mb     !mb     mountains}
 {TERRAIN_ADJACENT          -180        HA     !HA     snow-hills}
@@ -264,9 +448,14 @@
 {TERRAIN_ADJACENT          -195        r      !r      dirt}
 {TERRAIN_ADJACENT          -196        E      !E      desert-road}
 {TERRAIN_ADJACENT          -197        R      !R      road}
-{TERRAIN_ADJACENT          -198        Yw     !Yw     swampwater}
+
+#addedruins
+{TERRAIN_ADJACENT          -198        Ywq     !Ywq     swampwater}
 {TERRAIN_ADJACENT          -199        cZp\|/ !cZp\|/ coast}
 {TERRAIN_ADJACENT          -200        s      !s      ocean}
+{TERRAIN_ADJACENT          -202        Q      N       sunken-ruin}
+{TERRAIN_ADJACENT          -203        Q      !QN     coast}
+{TERRAIN_ADJACENT          -204        !N     N       grassland}
 
 {TERRAIN_BASE_DEFAULT void}
 
Index: wesnoth/data/terrain-graphics/castles.cfg
diff -u wesnoth/data/terrain-graphics/castles.cfg:1.10 
wesnoth/data/terrain-graphics/castles.cfg:1.11
--- wesnoth/data/terrain-graphics/castles.cfg:1.10      Mon Sep 13 19:42:32 2004
+++ wesnoth/data/terrain-graphics/castles.cfg   Thu Mar  3 17:01:48 2005
@@ -1,5 +1,3 @@
-
-
 #define TERRAIN_ADJACENT_CORNER TERRAIN1 TERRAIN2 TERRAIN3 POS IMAGE
 [terrain_graphics]
        map="
@@ -57,6 +55,71 @@
 [/terrain_graphics]
 #enddef
 
+
+
+#define TERRAIN_ADJACENT_CORNER_PROB TERRAIN1 TERRAIN2 TERRAIN3 POS IMAGE PROB
+[terrain_graphics]
+       map="
+3
+  2
+1"
+       [tile]
+               pos=1
+               type={TERRAIN1}
+               address@hidden
+               address@hidden
+       [/tile]
+       [tile]
+               pos=2
+               type={TERRAIN2}
+       [/tile]
+       [tile]
+               pos=3
+               type={TERRAIN3}
+       [/tile]
+
+       [image]
+               base={POS}
+               position=vertical
+               address@hidden
+       [/image]
+       probability={PROB}
+       rotations=ne,e,se,sw,w,nw
+[/terrain_graphics]
+#enddef
+
+#define TERRAIN_ADJACENT_CORNER_FLAG1_PROB TERRAIN1 TERRAIN2 TERRAIN3 POS FLAG 
IMAGE PROB
+[terrain_graphics]
+       map="
+3
+  2
+1"
+       [tile]
+               pos=1
+               type={TERRAIN1}
+               has_flag={FLAG}
+               address@hidden
+               address@hidden
+       [/tile]
+       [tile]
+               pos=2
+               type={TERRAIN2}
+       [/tile]
+       [tile]
+               pos=3
+               type={TERRAIN3}
+       [/tile]
+
+       [image]
+               base={POS}
+               position=vertical
+               address@hidden
+       [/image]
+       rotations=ne,e,se,sw,w,nw
+       probability={PROB}
+[/terrain_graphics]
+#enddef
+
 #define TERRAIN_ADJACENT_CORNER_FLAG2 TERRAIN1 TERRAIN2 TERRAIN3 POS FLAG IMAGE
 [terrain_graphics]
        map="
Index: wesnoth/data/terrain.cfg
diff -u wesnoth/data/terrain.cfg:1.54 wesnoth/data/terrain.cfg:1.55
--- wesnoth/data/terrain.cfg:1.54       Mon Jan 31 10:53:00 2005
+++ wesnoth/data/terrain.cfg    Thu Mar  3 17:01:47 2005
@@ -431,3 +431,34 @@
 aliasof=W
 [/terrain]
 #endif
+
+[terrain]
+symbol_image=castle
+id=ruin
+name= _ "ruin"
+char=N
+aliasof=C
+unit_height_adjust=3
+recruit_onto=true
+[/terrain]
+
+[terrain]
+symbol_image=castle
+id=sunkenruin
+name= _ "sunken ruin"
+char=Q
+aliasof=Cc
+unit_height_adjust=3
+recruit_onto=true
+[/terrain]
+
+[terrain]
+symbol_image=castle
+id=swampruin
+name= _ "swamp ruin"
+char=q
+aliasof=Cw
+unit_height_adjust=3
+recruit_onto=true
+[/terrain]
+




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