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[Wesnoth-cvs-commits] wesnoth/data/units Skeleton.cfg Revenant.cfg


From: David White
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Skeleton.cfg Revenant.cfg
Date: Tue, 22 Mar 2005 18:35:05 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     David White <address@hidden>    05/03/22 23:35:05

Modified files:
        data/units     : Skeleton.cfg Revenant.cfg 

Log message:
        added death animations for Skeleton and Revenant

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Skeleton.cfg.diff?tr1=1.14&tr2=1.15&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Revenant.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Revenant.cfg
diff -u wesnoth/data/units/Revenant.cfg:1.11 
wesnoth/data/units/Revenant.cfg:1.12
--- wesnoth/data/units/Revenant.cfg:1.11        Sun Jan  9 06:02:25 2005
+++ wesnoth/data/units/Revenant.cfg     Tue Mar 22 23:35:00 2005
@@ -20,6 +20,18 @@
        pierce=40
        impact=120
        [/resistance]
+       [death]
+               [frame]
+               begin=0
+               end=200
+               image=undead-revenant-dying.png
+               [/frame]
+               [frame]
+               begin=200
+               end=400
+               image=undead-revenant-dying-2.png
+               [/frame]
+       [/death]
        [attack]
        name=axe
        type=blade
Index: wesnoth/data/units/Skeleton.cfg
diff -u wesnoth/data/units/Skeleton.cfg:1.14 
wesnoth/data/units/Skeleton.cfg:1.15
--- wesnoth/data/units/Skeleton.cfg:1.14        Tue Feb 15 21:40:38 2005
+++ wesnoth/data/units/Skeleton.cfg     Tue Mar 22 23:35:00 2005
@@ -15,6 +15,19 @@
 usage=fighter
 unit_description= _ "Skeletons are warriors who have been slain in battle and 
brought back by dark magics. Like all undead, they are especially vulnerable to 
fire and holy spells, but resistant to bladed weapons."
 get_hit_sound=skeleton-hit.wav
+       [death]
+               [frame]
+               begin=0
+               end=200
+               image=undead-skeleton-dying.png
+               [/frame]
+               [frame]
+               begin=200
+               end=400
+               image=undead-skeleton-dying-2.png
+               [/frame]
+       [/death]
+
        [resistance]
        blade=60
        pierce=40




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