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[Wesnoth-cvs-commits] wesnoth/src playlevel.cpp
From: |
Jon Daniel |
Subject: |
[Wesnoth-cvs-commits] wesnoth/src playlevel.cpp |
Date: |
Wed, 23 Mar 2005 19:11:36 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Jon Daniel <address@hidden> 05/03/24 00:11:36
Modified files:
src : playlevel.cpp
Log message:
restore what I've messed up
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/playlevel.cpp.diff?tr1=1.192&tr2=1.193&r1=text&r2=text
Patches:
Index: wesnoth/src/playlevel.cpp
diff -u wesnoth/src/playlevel.cpp:1.192 wesnoth/src/playlevel.cpp:1.193
--- wesnoth/src/playlevel.cpp:1.192 Wed Mar 23 23:24:09 2005
+++ wesnoth/src/playlevel.cpp Thu Mar 24 00:11:36 2005
@@ -1,4 +1,4 @@
-/* $Id: playlevel.cpp,v 1.192 2005/03/23 23:24:09 j_daniel Exp $ */
+/* $Id: playlevel.cpp,v 1.193 2005/03/24 00:11:36 j_daniel Exp $ */
/*
Copyright (C) 2003 by David White <address@hidden>
Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -477,44 +477,46 @@
if(first_player < 0 || first_player >= int(teams.size())) {
first_player = 0;
}
- events::raise_draw_event();
- gui.draw();
+ events::raise_draw_event();
for(std::vector<team>::iterator t = teams.begin(); t !=
teams.end(); ++t) {
clear_shroud(gui,status,map,gameinfo,units,teams,(t-teams.begin()));
}
gui.recalculate_minimap();
+ gui.draw();
- events::raise_draw_event();
if(!loading_game) {
game_events::fire("prestart");
+ events::raise_draw_event();
+ gui.draw();
+ for(std::vector<team>::iterator t = teams.begin(); t !=
teams.end(); ++t) {
+
clear_shroud(gui,status,map,gameinfo,units,teams,(t-teams.begin()));
+ }
+ gui.recalculate_minimap();
}
- gui.draw();
- for(std::vector<team>::iterator t = teams.begin(); t !=
teams.end(); ++t) {
-
clear_shroud(gui,status,map,gameinfo,units,teams,(t-teams.begin()));
- }
- gui.recalculate_minimap();
std::deque<config> data_backlog;
- const hotkey::basic_handler key_events_handler(&gui);
-
- LOG_NG << "first_time..." << (recorder.skipping() ? "skipping"
: "no skip") << "\n";
- events::raise_draw_event();
- if(!loading_game) {
- game_events::fire("start");
- game_events::set_variable("turn_number", "1");
- }
- gui.draw();
-
- for(std::vector<team>::iterator t = teams.begin(); t !=
teams.end(); ++t) {
-
clear_shroud(gui,status,map,gameinfo,units,teams,(t-teams.begin()));
- }
- gui.recalculate_minimap();
-
LOG_NG << "starting main loop\n" << (SDL_GetTicks() - ticks) <<
"\n";
for(bool first_time = true; true; first_time = false,
first_player = 0) {
+ if(first_time) {
+ const hotkey::basic_handler
key_events_handler(&gui);
+
+ LOG_NG << "first_time..." <<
(recorder.skipping() ? "skipping" : "no skip") << "\n";
+ update_locker
lock_display(gui.video(),recorder.skipping());
+ events::raise_draw_event();
+ if(!loading_game) {
+ game_events::fire("start");
+
game_events::set_variable("turn_number", "1");
+ }
+ gui.draw();
+
+ for(std::vector<team>::iterator t =
teams.begin(); t != teams.end(); ++t) {
+
clear_shroud(gui,status,map,gameinfo,units,teams,(t-teams.begin()));
+ }
+ gui.recalculate_minimap();
+ }
player_number = 0;
gui.new_turn();