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[Wesnoth-cvs-commits] wesnoth ./changelog data/multiplayer.cfg data/s...
From: |
Philippe Plantier |
Subject: |
[Wesnoth-cvs-commits] wesnoth ./changelog data/multiplayer.cfg data/s... |
Date: |
Sat, 02 Apr 2005 16:34:57 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Philippe Plantier <address@hidden> 05/04/02 21:34:56
Modified files:
. : changelog
data : multiplayer.cfg scenario-test.cfg
Log message:
Updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.556&tr2=1.557&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/multiplayer.cfg.diff?tr1=1.101&tr2=1.102&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenario-test.cfg.diff?tr1=1.41&tr2=1.42&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.556 wesnoth/changelog:1.557
--- wesnoth/changelog:1.556 Sat Apr 2 10:38:27 2005
+++ wesnoth/changelog Sat Apr 2 21:34:56 2005
@@ -143,6 +143,8 @@
* fixed the width of 'HP' and 'XP' in the right side panel
* fixed some multiplayer connect bugs
* fixed the AI not going through the no-ZoC of lv0 units when it should have
+ * fixed the dialog menus being larger than the screen
+ * made the game remember the last server used for downloading campaings
* code cleanups and bug fixes
Version 0.8.10:
Index: wesnoth/data/multiplayer.cfg
diff -u wesnoth/data/multiplayer.cfg:1.101 wesnoth/data/multiplayer.cfg:1.102
--- wesnoth/data/multiplayer.cfg:1.101 Wed Feb 16 05:48:17 2005
+++ wesnoth/data/multiplayer.cfg Sat Apr 2 21:34:56 2005
@@ -333,3 +333,4 @@
[/multiplayer_side]
[/era]
+
Index: wesnoth/data/scenario-test.cfg
diff -u wesnoth/data/scenario-test.cfg:1.41 wesnoth/data/scenario-test.cfg:1.42
--- wesnoth/data/scenario-test.cfg:1.41 Mon Mar 28 15:00:13 2005
+++ wesnoth/data/scenario-test.cfg Sat Apr 2 21:34:56 2005
@@ -96,7 +96,7 @@
canrecruit=1
controller=human
hitpoints=80
- recruit=Assassin,Elvish Hero,Elvish Fighter,Elvish
Archer,Horseman,Mage,Elvish Shaman,Red
Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish
Shyde,Thief,Rogue,Merman,Elvish Lord,White Mage,Mage of Light,Elvish
Sharpshooter,Merman Lord,Silver Mage
+ recruit=Assassin,Elvish Hero,Elvish Fighter,Elvish
Archer,Horseman,Mage,Elvish Shaman,Red
Mage,Spearman,Swordsman,Duelist,Fencer,Elvish Captain,Elvish Ranger,Elvish
Shyde,Thief,Rogue,Merman,Elvish Lord,White Mage,Mage of Light,Elvish
Sharpshooter,Silver Mage
gold=2000
enemy=2
shroud=yes
@@ -130,6 +130,27 @@
[/label]
[event]
+ name=prestart
+ [set_variable]
+ name=random1
+ random=1..100
+ [/set_variable]
+ [set_variable]
+ name=random2
+ random=1..100
+ [/set_variable]
+ [/event]
+
+ [event]
+ name=start
+
+ [message]
+ speaker=Konrad
+ message="Random numbers: $random1, $random2"
+ [/message]
+ [/event]
+
+ [event]
name=moveto
first_time_only=no
[filter]
@@ -156,7 +177,7 @@
[message]
speaker=Bozo
- message="Mwahahahahah !"
+ message="Mwahahahahah! I appeared at $xx1, $yy1!"
[/message]
[/event]
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