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master 40de3684fb: Rename the Mice node in the Emacs manual
From: |
Lars Ingebrigtsen |
Subject: |
master 40de3684fb: Rename the Mice node in the Emacs manual |
Date: |
Sun, 4 Sep 2022 06:41:21 -0400 (EDT) |
branch: master
commit 40de3684fb824c797fa942ad5f99ca319aa34881
Author: Lars Ingebrigtsen <larsi@gnus.org>
Commit: Lars Ingebrigtsen <larsi@gnus.org>
Rename the Mice node in the Emacs manual
* doc/emacs/commands.texi (User Input, Keys): Rename "Mice" to
Mouse Input.
---
doc/emacs/commands.texi | 6 +++---
doc/emacs/emacs.texi | 2 +-
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/doc/emacs/commands.texi b/doc/emacs/commands.texi
index 64e75c9609..df3c47504a 100644
--- a/doc/emacs/commands.texi
+++ b/doc/emacs/commands.texi
@@ -69,7 +69,7 @@ where the @key{Meta} key does not function reliably.
Emacs has extensive support for using mouse buttons, mouse wheels
and other pointing devices like touchpads and touch screens.
-@xref{Mice}, for details.
+@xref{Mouse Input}, for details.
@cindex keys stolen by window manager
@cindex window manager, keys stolen by
@@ -139,8 +139,8 @@ exception to this rule is @key{ESC}: @kbd{@key{ESC} C-h} is
equivalent
to @kbd{C-M-h}, which does something else entirely. You can, however,
use @key{F1} to display a list of commands starting with @key{ESC}.
-@node Mice
-@section Mice
+@node Mouse Input
+@section Mouse Input
@cindex mouse input
By default, Emacs supports all the normal mouse actions like setting
diff --git a/doc/emacs/emacs.texi b/doc/emacs/emacs.texi
index d0e048ae06..6206dee485 100644
--- a/doc/emacs/emacs.texi
+++ b/doc/emacs/emacs.texi
@@ -148,7 +148,7 @@ Important General Concepts
function keys).
* Keys:: Key sequences: what you type to request one
editing action.
-* Mice:: Using the mouse and keypads.
+* Mouse Input:: Using the mouse and keypads.
* Commands:: Named functions run by key sequences to do editing.
* Entering Emacs:: Starting Emacs from the shell.
* Exiting:: Stopping or killing Emacs.
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