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Re: [Adonthell-devel] Re: Artwork into Wiki?


From: Andrew Phillips
Subject: Re: [Adonthell-devel] Re: Artwork into Wiki?
Date: Fri, 24 Feb 2006 17:38:28 -0800

I've added the text of an archived version of the 0.4 plot pdf, and
pulled the .dot graphs off savannah. However, when I tried to upload
the *.dot files to the wiki, it quibbled.
Andrew

On 2/23/06, Andrew Phillips <address@hidden> wrote:
> I am still working on bringing the plot stuff up-to-date. I've moved
> the WE mapguide, but we've done a lot of thinking and deciding since
> it was last editted. My main question is how much of what was on the
> draft map still needs to be included - particularly the ruins, the
> village gates, and the waterfall shop.
> I guess the overall question is: we've compiled a list of NPCs and
> described almost all of them in some fashion. Does the list need to be
> lengthened to incluede more merchants, more guards, more brigands,
> etc?
> Andrew
>
> On 2/22/06, Kai Sterker <address@hidden> wrote:
> > Von: James Nash <address@hidden>
> >
> > (Forwarded to the list so that everyone knows what's been going on.)
> >
> > Reviving our monthly IRC meeting would be really great, I think.
> > Especially if we could get more people involved.
> >
> > Which brings me to the next point: since the Wiki is quite complete,
> > it might be a good time to suggest Adonthell as game of the month on
> > happypenguin.org. That might get some people attracted ...
> >
> > The only things that are still missing from the Wiki are:
> > * the gfx doc (which is quite short anyway)
> > * a few pieces of dlgedit doc
> > * most of the DB and Adonthell plot stuff.
> > * some cross-references
> >
> > If we get most of those done, it would be about time to look out for
> > one or two programmers again. I will certainly do some work every now
> > and then, but that is by far not enough. (next on my list is finishing
> > the dialogue engine migration and getting dlgedit to work with the new
> > quest system)
>




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