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Re: [Adonthell-devel] Graphics update
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] Graphics update |
Date: |
Thu, 18 May 2006 09:39:44 +0200 |
On 5/18/06, Tyler Nielsen <address@hidden> wrote:
I'm back from my trip. I thought I would send out a status update. I have
a first pass at an animation class on my computer, and it's almost ready to
be commited. It doesn't have XML support yet. As a result, there is a hard
coded load function so it can be tested.
Great! Looking forward to seeing that, although that may take another
week, since I am currently away from home too ...
In general I modeled it after the code that was in 0.3, however I made one
significant change. In 0.3, movement was isolated to tiles, so if you move
a direction you move the complete tile You cannot stop in the middle or
change direction. I thought 0.4 was supposed to have pixel perfect
movement.
Yes, that is perfect!
Kai