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Re: [Adonthell-devel] Collision woes ...
From: |
Clément Plantier |
Subject: |
Re: [Adonthell-devel] Collision woes ... |
Date: |
Sun, 10 Feb 2008 19:16:08 +0100 |
User-agent: |
Mozilla-Thunderbird 2.0.0.9 (X11/20080110) |
Kai Sterker wrote:
> As a solution, perhaps our ground tiles shouldn't have a back side to
> begin with ... or they should have thickness at least, so that a
> character standing on the ground won't collide with the "underground"
> :-).
>
IMHO putting some thickness to the ground should be the more rational,
and easier to implement. ;-)
--
Clem - Still translating...