adonthell-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Adonthell-devel] Collision woes ...


From: Clément Plantier
Subject: Re: [Adonthell-devel] Collision woes ...
Date: Sun, 10 Feb 2008 19:16:08 +0100
User-agent: Mozilla-Thunderbird 2.0.0.9 (X11/20080110)

Kai Sterker wrote:
> As a solution, perhaps our ground tiles shouldn't have a back side to
> begin with ... or they should have thickness at least, so that a
> character standing on the ground won't collide with the "underground"
> :-).
>   

IMHO putting some thickness to the ground should be the more rational,
and easier to implement. ;-)

--
Clem - Still translating...




reply via email to

[Prev in Thread] Current Thread [Next in Thread]