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[Adonthell-devel] Re: Hardware acceleration on its way
From: |
Kai Sterker |
Subject: |
[Adonthell-devel] Re: Hardware acceleration on its way |
Date: |
Thu, 10 Feb 2011 00:19:14 +0100 |
On Sun, Feb 6, 2011 at 10:37 PM, Kai Sterker <address@hidden> wrote:
> I hope to have everything ready sometime next week. Really curious if
> there'll be a difference compared to what we have now. At least on the
> 800Mhz iBook, CPU is at 100% when running worldtest, and it's nowhere
> as smooth as on the 2.5Ghz dualcore desktop box. I'll keep you
> updated.
Committed what I have so far in the sdl13_native branch, in case
anyone wants to have a peek:
http://github.com/ksterker/adonthell/tree/sdl13_native
Will be away the next couple days, so that's all there will be for this week.
It's working in principle, but some details need fixing. Most obvious
is the lacking support for masked images, followed by color issues
when drawing individual pixels and screwed up alpha channel handling
when doing blits in software (which happens when blits go to another
surface instead of directly to the screen).
Feel free to play with world-, gui- and imagetest to see what's
working and what not. If anybody wants to have a go at fixing some of
the issues, the code is yours :-).
Kai