adonthell-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Adonthell-devel] Integration of the different tools


From: Kai Sterker
Subject: Re: [Adonthell-devel] Integration of the different tools
Date: Sun, 7 Aug 2011 21:31:04 +0200

On Wed, Jul 20, 2011 at 9:14 PM, Kai Sterker <address@hidden> wrote:

> It will take a little while until all that can be done, but the recent
> improvements in desktop integration the editors received will
> certainly aid in the task, as all that really needs to be done is
> opening a given file with its standard application.

Since this seemed like a small task, I've added the "edit model"
button to mapedit. So now it's possible to bring up modeller for an
entity, assuming the following conditions are met:

* The model uses the new-style .amdl file extension
* The tools have been installed by running "make install" after the
build step and they are actually somewhere in your PATH.
* Chances are, it's only working on Linux (unless GTK+ has this
implemented in a cross-platform way).

Also detected a bug I introduced when I did the latest engine changes,
which caused mapedit to crash. So make sure to use the latest engine
version before trying things out.

Kai



reply via email to

[Prev in Thread] Current Thread [Next in Thread]