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[Adonthell-devel] stairs-back collision issue


From: Kai Sterker
Subject: [Adonthell-devel] stairs-back collision issue
Date: Tue, 4 Sep 2012 09:41:57 +0200

Started looking into the problem with walking up that specific stairs:

  
https://github.com/ksterker/wastesedge/blob/master/models48/map/building/stairs/wood/stairs-back.amdl

No clue yet what might be causing it and how to actually debug it.
Looked at the verbose collision system output but could not spot any
obvious difference between that one and any of the others. Might need
to dig even deeper, but might also be something entirely different.

If it is indeed a problem with collision, one possible cause might be
that the backward faces are wrongly orientated. Might need to write a
unit test to ensure that this is not the case. OTOH, I would assume
that the first collision occurs against the vertex along the back
upper edge of each part of the stair, so face orientation should not
even matter, Will give it another shot tonight ...

Kai



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