[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Bino-list] OpenGL shader error
From: |
Martin Lambers |
Subject: |
Re: [Bino-list] OpenGL shader error |
Date: |
Wed, 14 Dec 2016 12:23:48 +0100 |
Hi Daniel,
I can see no error in the shader (video_output_color.fs.glsl).
The shader code is unchanged for more than four years now and runs on a
wider variety of OpenGL implementations. I am tempted to blame that
error on the graphics driver...
What OpenGL implementation do you use (bino --version)?
On Debian unstable, Mesa-13 on Intel Bay Trail and the proprietary
Nvidia driver both work fine.
Regards,
Martin
On Tue, 13 Dec 2016 06:56:18 +0100, Daniel Schaal wrote:
> Hi,
>
> using bino 1.6.4 I get the following error when trying to play a
> video file:
>
> > OpenGL fragment shader 'video_output_color': compilation failed.:
> > 0:128(42): error: syntax error, unexpected INTCONSTANT, expecting
> > ')' or ','
>
> This apparently also occurs with 1.6.3:
> https://bugs.launchpad.net/ubuntu/+source/bino/+bug/1645121
>
> This used to work for me with 1.6.3, so it seems to be a problem with
> a third- party library upgrade.
>
> Thanks,
> Daniel