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Re: Interactive parsing with Bison

From: Frans Englich
Subject: Re: Interactive parsing with Bison
Date: Wed, 28 Jun 2006 20:08:35 +0000
User-agent: KMail/1.8.50

On Wednesday 28 June 2006 19:50, Satya wrote:
> > The second would be a "cleaned" and "modern" version of Bison. It could
> > feature a rename(where deemed useful) of all keywords to provide a
> > consistent
> > interface, consistent error/warning handling, drop all legacy code,
> > consistent/practical extension mechanisms, use modern language features,
> > and
> > so on. It would require users to do source changes in order to use
> > Bison "3.0", but I think they would be few and I also think many would be
> > willing to do it.
> >
> > In that way Bison would be able to develop in an unlimited way(and a way
> > attractive to developers), while the "old school" would still be there
> > for those who prefers that.
> well, I did start out to play with that idea --   'Visual Bison' - its a
> Bison that sports a GUI and also has 'modern' features like a builtin
> scanner (lexer) generator, and interactive parsing; (and yeah, many more
> ideas like XML floating around here.. why not..)

I agree that it's not a viable approach for your Bison-IDE idea. I was 
referring to the Bison project in itself(although such a modernization could 
make it easier for a project such as your's).

So yes, it can be said my post was a bit off-topic, although I think it was in 
the same vein as the parent(Akim's post).



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