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Re: C++ preferences

From: Akim Demaille
Subject: Re: C++ preferences
Date: Thu, 13 Sep 2018 21:30:58 +0200

> Le 13 sept. 2018 à 20:56, Hans Åberg <address@hidden> a écrit :
>> And the model is really different,
>> interruptions are controlled with coroutines, while threads are
>> preemptive.  These two models are not equivalent at all imho.
> I found coroutines not so intuitive, so threads would be better if one can 
> accept some overhead. Also, threads can be run a pool to lessen the overhead. 
> This way, I made a tree-engine as opposed to a sequence of stackengines.

No possible comparison.  You can have 100.000 of coroutines
which any problems.  And again, the sheer fact that you decide
when you yield to another coroutine changes everything; e.g.,
most of the time you don’t have to lock.

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