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Re: C++ preferences

From: Hans Åberg
Subject: Re: C++ preferences
Date: Thu, 13 Sep 2018 22:03:08 +0200

> On 13 Sep 2018, at 21:30, Akim Demaille <address@hidden> wrote:
>> Le 13 sept. 2018 à 20:56, Hans Åberg <address@hidden> a écrit :
>>> And the model is really different,
>>> interruptions are controlled with coroutines, while threads are
>>> preemptive.  These two models are not equivalent at all imho.
>> I found coroutines not so intuitive, so threads would be better if one can 
>> accept some overhead. Also, threads can be run a pool to lessen the 
>> overhead. This way, I made a tree-engine as opposed to a sequence of 
>> stackengines.
> No possible comparison.  You can have 100.000 of coroutines
> which any problems.  And again, the sheer fact that you decide
> when you yield to another coroutine changes everything; e.g.,
> most of the time you don’t have to lock.

Perhaps pooling does not help, because typically one has to run the function to 
the end before taking the next one.

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