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Re: glr.cc (was: Proposed interface changes for "parse.error custom")
From: |
Akim Demaille |
Subject: |
Re: glr.cc (was: Proposed interface changes for "parse.error custom") |
Date: |
Tue, 10 Mar 2020 20:41:24 +0100 |
Adrian,
> Le 10 mars 2020 à 11:01, Adrian Vogelsgesang <address@hidden> a écrit :
>
> Off-topic: as I just wrote the words "GLR", I realized that my commits to the
> C++ skeleton did not cover the GLR parser in C++.
I would not bother too much about this, since...
> I am not sure in which state this parser is currently. Afaik, there is a
> rewrite/refactoring of the C++ GLR parser ongoing?
Yep, Valentin is already working on this. Actually, he might be happy to
have help, since he had to stop his work for a while.