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wscream sound effect (Was: [Bug-freedink] suporting your project)

From: address@hidden
Subject: wscream sound effect (Was: [Bug-freedink] suporting your project)
Date: Fri, 14 Aug 2009 22:06:26 +0200

> It suits nicely, there's just a bit of "wind" on the micro that alters
> the clarity of the voice.

Really? Mm.. that's weird, because she was way far from the micro and
facing a different direction when she shouted. But perhaps it was a
cheap micro.

What I'm not sure about is the amplitude.. perhaps it's too loud?

> Can you convert it in 16 bit / mono / 22050Hz (i.e. the original
> sound's format) so I can includ it in the dink/Sounds dir? :)

The original recording from my sis was longer and lower pitched, I cut
it and altered the frequency to make it shorter and high pitched (more
suitable for a game effect, I think), I didn't noticed that I was
saving it in stereo 96000Hz, sorry.
But here you have, attached is the same sound as before, but in 16bits
mono 22050Hz ogg/vorbis (or do you prefer wav?).

> Ah, a fellow Dink old-timer ;)

hehe.. well, I have to confess that although I knew about Dink back
then I didn't played it (shame on me!).
However, I've been able to fix that error now, thank you :)


Attachment: wscream.ogg
Description: audio/ogg

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