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Re: [Bug-freedink] dark in Pilgrim's Quest

From: Fer C.
Subject: Re: [Bug-freedink] dark in Pilgrim's Quest
Date: Sat, 29 Aug 2009 14:23:02 +0200

> Seems to be a bug (not don't know whether its in the game engine or
> the dmod but it works,  although true color is lot better. )

You can activate True Color the next time you load a savegame.
It seems that this bugs only happens during the cutscene at the
beginning of the game, there's some kind of fade-in effect at the
start that's what has been causing the spooky darkness.


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