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Re: [Bug-freedink] Free DinkEdit on OS X?

From: Sylvain
Subject: Re: [Bug-freedink] Free DinkEdit on OS X?
Date: Tue, 4 Jun 2013 00:14:09 +0200
User-agent: Mutt/1.5.20 (2009-06-14)


I have no mac, so I can't test, but here's what I got with a few
search engine requests:

- The C compiler - searching "osx install gcc"
  So either install XCode, or install the lighter "Command Line Tools
  for Xcode"

- The dependencies - searching "port install sdl-ttf"
  TheManaWorld is a different game, but it relies on the same
  technologies as FreeDink.
  As far as I understand, it first get SDL from the official website,
  then gets additional game libraries using macport.  Not sure why
  they don't grab everything from macport...

- Suggestion: use Davide's old version by typing
  sudo port -d sync
  sudo port install freedink
  in a terminal.
  This should install everything you need (except the compiler).

  Then compile the newer version as you did below, so it will upgrade.

- In case this doesn't work, The file "BUILD" in the source archive
  also provides instructions for various GNU/Linux distributions.  You
  can get inspiration from this, because macport is inspired by the
  GNU/Linux packaging systems (e.g. the same of the packages should be

  At first glance, I'd say the complete dependency list is:
  sudo port -d sync
  sudo port install pkgconfig libsdl libsdl_gfx libsdl_ttf libsdl_image 
libsdl_mixer fontconfig libzip zip

  People at the MacPort forums may be able to help too.


On Mon, Jun 03, 2013 at 10:40:54AM +1000, Simon Klaebe wrote:
> Hi,
> Yeah I found that page, but couldn't see any relevant files. as such. 
> Something called patch-configure.diff and patch-src-paths.c.diff
> I have d'loaded the frredink vers 120121209 and tried running the ./configure 
> in a terminal shell,  but I get the following error messages. I'm guessing it 
> can't find a compiler (amongst other things). I did download MacPorts, but 
> not sure what to do with it. Any help or pointers you can give would be great.
> 192-168-1-3:freedink-1.08.20121209 simonklaebe$ ./configure
> checking for a BSD-compatible install... /usr/bin/install -c
> checking whether build environment is sane... yes
> checking for a thread-safe mkdir -p... autotools/install-sh -c -d
> checking for gawk... no
> checking for mawk... no
> checking for nawk... no
> checking for awk... awk
> checking whether make sets $(MAKE)... no
> checking build system type... i386-apple-darwin11.4.2
> checking host system type... i386-apple-darwin11.4.2
> checking for gcc... no
> checking for cc... no
> checking for cl.exe... no
> configure: error: in `/Users/simonklaebe/Downloads/freedink-1.08.20121209':
> configure: error: no acceptable C compiler found in $PATH
> See `config.log' for more details
> Thanks again.
> Simon
> On 01/06/2013, at 11:42 PM, Sylvain wrote:
> > Hi Simon, long time no see :)
> > 
> > Giovanni Davide (in Cc:) made a MacPort package for FreeDink and
> > FreeDinkedit but it's terribly outdated now:
> > http://www.gnu.org/software/freedink/get-distros#packages-os-x
> > 
> > See this message in the archive to see what Davide did (compiling from
> > source after installing the libSDL dependencies from MacPort):
> > http://lists.gnu.org/archive/html/bug-freedink/2009-03/msg00000.html
> > 
> > - Sylvain
> > 
> > On Fri, May 31, 2013 at 01:24:59PM +1000, Simon Klaebe wrote:
> >> Hi,
> >> 
> >> How do I set up FreeDinkEdit etc on Mac? Not sure what I have to compile 
> >> or whatever. Any help you can give would be great. I'm running Lion. I 
> >> have DinkSmallwood HD and that works, but have thought about the whole 
> >> Dink DMOD creation side of things.
> >> 
> >> Thanks,
> >> Simon

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