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RE: [Bug-gnupedia] math content


From: Duncan Lock
Subject: RE: [Bug-gnupedia] math content
Date: Wed, 17 Jan 2001 18:11:04 -0000

        I am not a mathematician but I looked into this a while ago for
another project. I would say MathML is the way to go here. Unfortunatly it
isn't very well supported in browsers at the moment. IE4/5 half arsedly
supports it and Mozilla aslo has some support (although I can't remember how
much) As for creating MathML content you've got even less choice really. On
the free front you could look at amaya from the wc3 no less (www.w3.org)
which is CLUNKY but will produce MathML (amongst other things)
        Maybe MathML on the backend but translated to something else (an
image?) for the client end?
        Just a suggestion.
Dunc.

> -----Original Message-----
> From: address@hidden [mailto:address@hidden
> Behalf Of Thomas E. Vaughan
> Sent: 17 January 2001 4:50
> To: address@hidden
> Subject: [Bug-gnupedia] math content
> 
> 
> 
> For some time I have been thinking about writing free
> instructional/reference content for physics and math.  This 
> encyclopedia
> project may be just the thing to motivate me to get going.  I 
> am wondering,
> however, about the issue of standards and policies, beyond the mere
> "HTML-only" rule advertised in the announcement.  In 
> particular, what about
> mathematical content?  LaTeX is by far the easiest way to 
> produce text with
> math content, and I suppose that latex2html could be used to 
> provide HTML
> articles for submission.  But it seems to me that at the outset some
> thought ought to be given, for example, to the use of MathML.
> 
> -- 
> Thomas E. Vaughan <address@hidden>
> CIMMS/NSSL, Norman, OK, USA
> 
> 
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