I assume gnuchess developers here?
My question concerns the version 6 of Gnuchess, and it´s structure.
I see that it uses array-based lists, rather than than linked lists in move generation!?
Dave suggests that I should study C++ algorithms to understand such code, while I´m not sure. Probably list classes as such can be implemented without using any STL operations found in <algorithm>.
So, my question is that is there any textbook out there to teach how to use array-based lists? I hope I was clear enough and my question can be answered reasonably,