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bug#5748: 24.0.50; Gomoku startup latency

From: Stephen Berman
Subject: bug#5748: 24.0.50; Gomoku startup latency
Date: Sun, 21 Mar 2010 16:09:34 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.0.50 (gnu/linux)

[I sent the following last Friday along with two other bug reports
involving Gomoku, but this one seems to have gotten lost, so I'm
resending it.]

1. Let ~/.emacs consist of this sexp:
(setq initial-frame-alist '((fullscreen . fullheight)))
2. Start Emacs with the above init file.
3. M-x gomoku
=> There is a noticeable delay loading the game -- on my system 3-4
seconds.  This also occurs when the height frame parameter is assigned a
corresponding integer value.  The latency decreases as the height value
decreases.  (At the default height of 35, the startup time is
practically instantaneous.)

In GNU Emacs (i686-pc-linux-gnu, GTK+ Version 2.18.6)
 of 2010-03-19 on escher
Windowing system distributor `The X.Org Foundation', version 11.0.10605000
Important settings:
  value of $LC_ALL: nil
  value of $LC_COLLATE: nil
  value of $LC_CTYPE: nil
  value of $LC_MESSAGES: nil
  value of $LC_MONETARY: nil
  value of $LC_NUMERIC: nil
  value of $LC_TIME: nil
  value of $LANG: en_US.UTF-8
  value of $XMODIFIERS: @im=local
  locale-coding-system: utf-8-unix
  default enable-multibyte-characters: t

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