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bug#14700: 24.3.50; Animated ImageMagick images doesn't work

From: Lars Magne Ingebrigtsen
Subject: bug#14700: 24.3.50; Animated ImageMagick images doesn't work
Date: Thu, 15 Aug 2013 17:44:27 +0200
User-agent: Gnus/5.130008 (Ma Gnus v0.8) Emacs/24.3.50 (gnu/linux)

Lars Magne Ingebrigtsen <larsi@gnus.org> writes:

> I've now implemented this and checked in the new function.  It's too
> slow to be usable as is, though.  It needs a cached representation of
> the previously computed image, but I'm not quite sure where to stash
> that...

I've confirmed that caching the previously computed data makes this
usable.  But I'm still not sure where to cache things.  Ideally, this
would be a "per-image" cache, so that we can have several animated
images at the same time.  But the way the animation is called, it kinda
creates a new image every time.

Hm.  Perhaps that's where to fix this?  Make the animation function
cache the data in the image structure somehow?

Anybody got other ideas?

(domestic pets only, the antidote for overdose, milk.)
  No Gnus T-Shirt for sale: http://ingebrigtsen.no/no.php
  and http://lars.ingebrigtsen.no/2013/08/twenty-years-of-september.html

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