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bug#18195: 24.3.92; window-screen-lines is not accurate


From: Dmitry Gutov
Subject: bug#18195: 24.3.92; window-screen-lines is not accurate
Date: Tue, 05 Aug 2014 17:05:20 +0400
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:31.0) Gecko/20100101 Thunderbird/31.0

On 08/05/2014 04:20 PM, martin rudalics wrote:
 > It won't help to determine how much space is left below the current
line if the current line is the last in the buffer but not in the
window, right?

You have to calculate the height of the text from window start till the
end of the buffer and subtract the result from the window's text height.

Suppose I do that. When do I convert any of the resulting values to number of lines?

Please remember, we're using an overlay for popup rendering. Overlays work with lines of text.

`count-screen-lines' doesn't return a pixel value.  How do you get that
with lines of different heights and line spacing?

As above, we really don't need a pixel value in the end result. If the overlay is made to span over lines with different heights and lines spacing, we can either make it follow all those dimensions, or override them to the same values.

But while we can do that, ignoring the global value of line-spacing wouldn't be comfortable for users that have it set.

It again just returns a line value.  IIRC someone has set the font size
to 1 pixel to make this return something reasonable.  But why do all
these acrobatics?  `window-text-pixel-size' should give you everything
you need in a uniform way.  And if something's missing we can easily add
it.

See above.

By the way, `window-screen-lines' not being accurate doesn't seem to be directly caused by pixel-perfect positioning. If I copy the necessary definitions (the 3 new function) to Emacs 24.3, it exhibits the same problem.





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