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bug#23431: 25.0.93; EWW hangs


From: Eli Zaretskii
Subject: bug#23431: 25.0.93; EWW hangs
Date: Tue, 03 May 2016 19:40:33 +0300

> From: Lars Ingebrigtsen <address@hidden>
> Cc: address@hidden,  address@hidden
> Date: Tue, 03 May 2016 18:26:52 +0200
> 
> (defun image-animate-timeout (image n count time-elapsed limit)
> 
> [...]
> 
>          (delay (max (+ (* (or (cdr animation) image-default-frame-delay)
>                            (/ 1.0 (abs speed)))
>                         time (- (float-time)))
>                      image-minimum-frame-delay))
> 
> [...]
> 
>       (unless done
>       (run-with-timer delay nil 'image-animate-timeout
>                       image n count time-elapsed limit)))))

So you are saying that a single call to image-animate-timeout takes
much longer than the value of 'delay'?  (Which is what typically,
btw?)





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