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bug#73730: 31.0.50; Support for color fonts on MS-Windows


From: Cecilio Pardo
Subject: bug#73730: 31.0.50; Support for color fonts on MS-Windows
Date: Thu, 10 Oct 2024 17:14:34 +0200
User-agent: Mozilla Thunderbird

On 10/10/2024 15:08, Eli Zaretskii wrote:

IOW, how about just modifying the few methods of the HarfBuzz font
driver when DirectWrite is available, and otherwise leaving the
HarfBuzz font driver be the one which supports this?  With Uniscribe
we had legacy support issues (Windows 9X etc.), but there's no such
problem with HarfBuzz vs DirectWrite, so adding yet another font
driver which needs to coexist with the others is a complexity I'd like
to avoid.  In my mental model, we just use DirectWrite for low-level
drawing of font glyphs, and otherwise we still keep the HarfBuzz font
driver.  Does that make sense?

Yes. I'll rewrite it like that.

+  hr = dwrite_factory->lpVtbl->
+    CreateCustomRenderingParams (dwrite_factory,
+                                def->lpVtbl->GetGamma(def),
+                                def->lpVtbl->GetEnhancedContrast(def),
+                                def->lpVtbl->GetClearTypeLevel(def),
+                                def->lpVtbl->GetPixelGeometry(def),
+                                DWRITE_RENDERING_MODE_GDI_CLASSIC,
+                                &rendering_params);

Are there some options for the rendering here that we perhaps need to
discuss?  E.g., is DWRITE_RENDERING_MODE_GDI_CLASSIC the only
reasonable choice?

This gives poor quality, we will definitely use something else. But in my tests other methods gave fractional widths for glyphs, so I took this one for the first version.





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