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Re: [Bug-gnubg] I can't see

From: Nardy Pillards
Subject: Re: [Bug-gnubg] I can't see
Date: Thu, 3 Oct 2002 22:05:29 +0200

----- Original Message ----- 
From: "Albert Silver" <address@hidden>
To: "GNUBackgammon bug reporting" <address@hidden>
Sent: Wednesday, October 02, 2002 3:15 PM
Subject: [Bug-gnubg] I can't see

> I am in the process of trying to make significant improvements in my
> game, and apart from reading theoretical material, the single best way
> is to review one's moves with the help of a top bot such as GNU.
> Therefore, I import all my matches to GNU and review my mistakes AND
> correct moves. The reason for the second choice is that I completely
> agree with Heuler, who wrote an article on studying with Snowie that
> applies very much to GNU as well. He noted that seeing where we went
> wrong is of course important, but that seeing where we went right when
> choosing between tough moves is also important, reinforcing our future
> choices. My point is this:
> It is VERY tiresome to do this with GNU. The single biggest reason isn't
> the floating windows, it is the cube decision information in particular.
> I realize that a significant change in the GUI's construction is not an
> easy task, nor quick, so I am going to suggest something I hope will be
> possible in the not too far future and will make using GNU much much
> easier. My biggest problem is that to see the analysis I must *always*
> have the cube decision information covering the board. There is simply
> no possible way to see the analysis (even one line) and the board at the
> same time. I must see the analysis, then drag the window down all the
> way, then see the board, then drag the window back up all the way. If
> however, the cube decision information were not visible, I could do
> this, and reviewing my moves would not involve dragging the Annotation
> window up and down for EVERY SINGLE MOVE. If you don't believe this,
> just try reviewing the analysis for every move and seeing the result on
> the board. If you do this experiment only once, I am sure you will be
> convinced.

I use a 1152 x 864 screen resolution (on a 17" monitor).
I open GNUBg always with the Message, Game Record and Analysis window open.
The Message Window above the main window,
The Analysis at the right, and the Game Record above that one.
They all fit to the screen nicely.

The width of the main window almost is 50%. So even playing a match is OK.

> How about adding a button that either hides or displays the Cube
> analysis? Of course, a small logic to determine cases where the program
> is showing a cube error, or when the hint requested is a cube decision
> would be necessary, but this would go miles..sorry, I mean this would
> go.. kilometers towards making GNU a more user-friendly tool.
> Albert

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