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Re: [Bug-gnubg] HTML Export

From: Joseph Heled
Subject: Re: [Bug-gnubg] HTML Export
Date: Sun, 27 Jul 2003 07:41:44 +1200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030624

Jim Segrave wrote:
On Sat 26 Jul 2003 (17:05 +0000), Joern Thyssen wrote:

On Sat, Jul 26, 2003 at 05:02:02PM +0000, Joern Thyssen wrote

On Sat, Jul 26, 2003 at 01:49:55PM -0300, Albert Silver wrote

- Is it at all possible for the numbers on the board to reflect a change
in direction? Right now the numbers are only right every other move,
since 24 becomes 1 every other move.

The board rendering routines doesn't support this, so the html export
doesn't either.

I can add that this was the reason why I initially had the board numbers
in the html rather than in the board images.

I haven't looked at any of this code, so it may be impossible or
undesireable, but...

What you suggest is exactly the what fibs2html is doing.

Suppose the html images output also included .png's of the board upper
and lower edges including numbers (top and bottom edges with numbers
for both player's numbering)

The board top/bottom are in a separate image. What Joern says is that since images come from GNUbg, and those stay fixed for your chosen direction, only one set is generated today.

BTW - this inconsistency is true for the game record as well.


Then you could actually choose based on player on roll which upper and
lower edges to select and the numbers would be on the board rather than
around it.

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