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[Bug-gnubg] Unlimited Match Play + CUbe at first Chance = Seg Fault

From: Michael Petch
Subject: [Bug-gnubg] Unlimited Match Play + CUbe at first Chance = Seg Fault
Date: 28 Jul 2003 13:56:25 -0600

Appears to be a minor glitch in an Unlimited Match (Both windows and
Linux .14-devel builds - July 27th). If you start a new unlimited match,
and then cube at the first opportunity (No, I do not do this as a BG
player, but I was testing the doubling cube out) it will segfault as
shown below. This doens't appear to be an issue in Standar Match play.

[New Thread 1082821760 (LWP 9092)]
GNU Backgammon 0.14-devel  Copyright 1999, 2000, 2001, 2002, 2003 Gary
GNU Backgammon is free software, covered by the GNU General Public
version 2, and you are welcome to change it and/or distribute copies of
under certain conditions.  Type "show copying" to see the conditions.
There is absolutely no warranty for GNU Backgammon.  Type "show
warranty" for
(No game) new game
(root) 8/7 13/7
(root) double

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1082821760 (LWP 9092)]
0x08081eba in CommandRedouble (sz=0x0) at play.c:3507
3507        pmr->d.CubeDecPtr->esDouble.et = EVAL_NONE;

Mike Petch
CApp::Sysware Consulting Ltd.
Suite 1002,1140-15th Ave SW.
Calgary, Alberta, Canada.
T2R 1K6.

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