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RE: [Bug-gnubg] Match statistics graph


From: Albert Silver
Subject: RE: [Bug-gnubg] Match statistics graph
Date: Fri, 29 Aug 2003 15:20:26 -0300

> Remember that the main platform for gnubg is the GNU platform, e.g.,
> GNU/Linux or GNU/Hurd.
> 
> We should *NOT* introduce all the bad design of Windows and Windows
> programs into gnubg.

Of course, but I don't think that is the case here. One must certainly
find a balance between usefulness and ease-of-use, and I don't see using
that baalnce being threatened here. Having a Player Record, or the data
within, is both useful and convenient. It isn't something that is
particular to Windows. Consider the unified GUI. I think it is a LOT
better, and the compliments in GOL and e-mail have been numerous. I'd be
glad to recopy them here for you. I haven't seen one single user prefer
the older multiple windows á la UNIX.

> > The list wouldn't involve any graphics, since I can't even begin to
see
> > how graphics would be of help in such a breakdown, and would simply
be
> > able to list them as such.
> 
> Now you got me confused!
> 
> First you say that the average windows (and/or gnubg) user would not
> know how to copy a file and now you're happy with a plain text file
with
> several thousand[*] lines of text??!!
> 
> [*] My own players' records comprises 1,625 games.

I'll repeat that I am against needing to export basic data to be able to
read it. IF a user wants to go about doing some further research
particular to their curiosity, it should certainly be possible, but
seeing the error rates at diverse moments is not one of them as I see
it. So, I'm not proposing a text file of any size. It doesn't have to do
everything, but nor does that have to be an all-or-nothing situation.
Between all and nothing there is a lot of room, and I rather thought
that there was still a little room for more before threatening to do
'ALL'.

                                                        Albert






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