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Re: [Bug-gnubg] 3d animation under XFree86 and FreeBSD


From: Nardy Pillards
Subject: Re: [Bug-gnubg] 3d animation under XFree86 and FreeBSD
Date: Fri, 05 Sep 2003 00:52:01 +0200

From:                   Jim Segrave <address@hidden>
> On Wed 03 Sep 2003 (09:47 +0000), Jonathan Kinsey wrote:
> > >From Jim:
> > >One of my work colleagues has a machine running XFree86 4.3 with a
> > >Matrox G500 card which includes hardware acceleration. Performance
> > >with some programs - glgears for example is very fast. It does have
> > >DRI configured. But when starting gnubg with a 3d board, the
> > >following shows up in the message window and the animations are
> > >less than blindingly fast (3 seconds for the dice animation).
> > This is strange as the animation timing is independent of the
> > rendering speed.  That is on a fast graphics card more frames are
> > drawn (the animation takes the same time). This points to a problem
> > with the timing routine - not the drawing code.
> > 
> > >I've enclosed the zipped output of glxinfo and the X server log
> > >Does anyone know why this is failing to see the accelerated
> > >graphics card?
> > I suspect the test may be failing.
> > 
> > How fast would you guess the board is being drawn?  Try hiding the
> > board with a random window, remove it and see how long the 3d board
> > takes to draw. Or try dragging a piece and see how smooth/jumpy it
> > appears.
> 
> Calibration on his workstation says:
> 
> without shadows - 4 frames/sec
> with              1 frame/sec
> 
> It's marginally acceptabe in speed
> 
> -- 
> Jim Segrave           address@hidden
> 

Win32 here, PIII 800, 512 MB, graphics: NVIDIA TNT2, 64 Pro (latest 
driver)

Performance test (Settings / Appearance - General):
With Curve Accuracy set to 1/4 Low,
no Shadow: 73 frames / sec
with Shadow: 38 frames / sec

Yet:
3D moves slowly,
and a lot of OpenGL errors (OpenGL Error: ongeldige bewerking) mostly 
making it impossible to play one.

So.... I use 2D :-(

Nardy




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